💎 Final Fantasy 1 - Week 3

Final Fantasy 1 Beginner Club W03

Week 03 2025-09-12T15:00:00Z
Previous week 💎 Final Fantasy 1 - Week 2
Next week 💎 Final Fantasy 1 - Week 4
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Vocabulary sheets, transcriptions etc.:

Stopping point

Time to explore the land beyond the bridge! Don’t forget to pack some potions and antidotes because the difficulty is about to climb a notch.

This week’s objective is to get yourself a vehicle, but don’t use it just yet.

More details

There are two new places you can visit: Matoya’s Cave and Pravoca. You won’t be able to do much at Matoya’s Cave but it’s probably worth investigating what’s going on there, it’ll become important later.

Pravoca is a town where you’ll be able to purchase new gear and spells, and its denizens need your assistance. See if you can help.

Map

Miscellaneous

The bridge

The true boss of this week is the wall of text that’s going to hit you when you attempt to cross the bridge and can’t be paused. Make sure to check the spreadsheet if you want to take your time to break this appart, but also feel free to leave that for later, it’s all flavor text without any specific info.

You may want to check this only after you’re done with this week’s exploring:

The Peninsula of Power

If you’re not playing the Pixel Remaster, the so-called Peninsula of Power also becomes accessible this week. This isn’t a real place but rather a glitch that exists in most versions of the game.

You probably noticed that the type of enemies you encounter changes depending on your location on the map. The game does this by splitting the entire world map in a large square grid, and when an encounter triggers the game checks in which square you are and fetches the encounter table for this location. Here’s what the grid looks like where we are (courtesy of fforigins, but be warned that the page contains spoilers):

Note that this is the grid for the original NES/Famicom version of the game, it changes a bit from version to version.

If we look at the Cornelia area, where we spent our first two weeks, you can see that it’s broken down in 4 squares: one with the town and the port to the south, a big one that contains the castle and the path to the northern part, then one containing the shrine and finally a small chunk to the west of it.

The encounter tables for these regions is as follow:

This is a simple system and you can see that it may lead to oddities: there’s a chunk of land to the south-west of Matoya’s Cave that has the same encounters as the region around the Chaos Shrine for instance. But usually it’s not too noticeable: regions that are close to each other will also usually have similar encounter difficulties, so it’s not super noticeable if some monsters “spill over” to a neighbouring region.

There is one specific spot in FF1 where this isn’t true however: if you look at the grid map above and you go to the last square to the east, you’ll see that there’s a narrow cape that juts out to the north and ends up in the same square as the continent on the other side of the ocean. The reason that this matters is that the region to the North is only accessible much latter in the game, and therefore its encounter table contains much stronger enemies! As a result this small location became known as the “Peninsula of Power”.

These encounters are extremely difficult to win at this point of the game, so you’ll probably want to stay clear from this location, but if you do manage to win you’ll be rewarded by an immense amount (for that point in the game) of XP and gil:

This glitch exists in most versions of the game but was fixed in the Pixel Remaster.

Participation

  • I’m playing along
  • I will catch up later
  • I’m still playing but I haven’t reached this section yet
  • I’m a filthy preplayer but I’m here for the discussion
0 voters
  • I understood what the brooms were saying without looking it up :smiling_face_with_sunglasses:
  • I did not understand what the brooms were saying without looking it up :nerd_face:
0 voters
11 Likes

Also, it has an incredibly catchy melody!

Even the brooms cannot stand still when such a music is playing! trunky_rolling

10 Likes

Some random old man in Cornelia basically tells you what to do. How in the heck did he know?

『船』が手に入らないのなら、海賊からかっぱらうというのはどうじゃ?

7 Likes

I think, he just suggested. Like, where would strong adventurers find a ship? The easiest way would probably be to snatch it form some pirates :sweat_smile:

踊り子、on the other hand, is truly a mysterious person who knows much more than one would expect :sweat_smile:

9 Likes
7 Likes

Naw man, that’s a REALLY specific suggestion. Like, are you hungry? You should get a hamburger. If you can’t afford one, Jim is sitting at the park 3 blocks away with a fresh hamburger, and maybe you could beat him up and steal it? Or you know, whatever, just guessing.

9 Likes

Don’t worry, if having hints that are too specific bothers you, it’s going to get real good for you in a few weeks.

9 Likes

In the quote you mentioned – he didn’t specify where those pirates are.
He literally said: “If you can’t get yourself a ship, why don’t you snatch it form some pirates?”
Or did you only quote part of what he said and he is more specific in the part you omitted?

7 Likes

Final Fantasy devs say listen to your elders.

Week 3

Those ogre things you can run into have hands! Definitely felt best when I defaulted to meleeing the things behind them for faster kills and hitting them with magic, seemed like magic did a lot more to the tanky guys in front. Loved meeting the little brooms, and I’m so happy I have it on classic music now.

More than anything, I don’t wanna grind too much, but I am feeling some money constraints now that we hit town number 2. One spell each for both of my mages plus a sword pretty much bankrupted me right now, and it’s not like I have a particularly large stock of potions and whatnot. We’ll see, I’m still getting by but I definitely want more options to make the mages feel more like mages once they can cast a little more freely.

9 Likes

True, it wasn’t AS specific as my intentionally exaggerated example, but that is absolutely not something a normal person would suggest unless they had some… inside information.

I presume then that he is a former pirate, or lost his own ship to pirates. Or, he is an extremely powerful former adventurer. There are no other ships in the world, but this guy knows about what’s happening in Pravoka. The only way to get there is overland, full of monsters that will murder even a group of seasoned adventures. The “greatest knight in the kingdom” Garland isn’t high enough level to walk to Pravoka.

I’m saying there’s more to this 老人 than he lets on.

9 Likes
Supply and demand

The economy of FF1 is a bit messed up, you are very poor at the start of the game but the amount of money you find in dungeons and get from encounters is going to ramp up pretty steeply soon. As a result the price of things in shops is also going to inflate to a fairly ridiculous level, but generally you still get relatively wealthier as the game goes on. You also find more valuable gear in dungeons that remove the need to buy everything in shop (besides magic).

12 Likes

Once you have to do an actual dungeon, the sheer number of encounters you run into will give you an insane amount of money. However, if you’re playing the original you’ll still be broke all the time. In the remaster, your pockets will be overflowing. Presumably you pick the monk so that you don’t have to spend so much money…

10 Likes

I haven’t had money issues in the original, but then again I have abused the peninsula of power for XP and gil :grimacing:. And yeah the two monks help as well, although my red mage is high-maintenance.

7 Likes

Sure, I specifically mean the gain from naturally taking the shortest path exactly to where you need to go and back will lead to you having more money than you could possibly use in the remaster, whereas the original requires some kind of grinding. The PoP is just the most efficient way to do that.

9 Likes

Yay that’s where I had stopped :slight_smile: not a filthy preplayer anymore!

8 Likes

So sad :frowning:

9 Likes

Works for me! Can’t really complain about the money situation so far when I haven’t actually even game-over’d or anything. I wanna make sure I prioritize spells because more options is just more fun but being stretched a little thin for a while as beginning adventurers is probably better than freely buying everything.

8 Likes

Heeey how did you know I was going to look at week 4 now :face_with_steam_from_nose:

7 Likes
6 Likes

Boot up the Famicom version in a NES emulator and get there in 15 minutes!

After playing the Pixel Remaster I quite enjoy revisiting everything in the downgraded version, it’s very charming.

9 Likes