💎 Final Fantasy 1 - Week 1

Final Fantasy 1 Beginner Club W01

Week 01 2025-08-22T15:00:00Z (warmup)
Next week TBD
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Vocabulary sheets, transcriptions etc.:

This section will unfortunately be one of the most challenging of the entire game given that it contains a lot more text than most other weeks (assuming that you trigger all optional dialogue with NPC) and of course you’ll also have to familiarize yourself with the gameplay elements.

As a result I decided to start a week earlier and spread this section over two weeks to allow players to take their time and progress at their own pace. Don’t hesitate to ask questions!

Stopping point

Every week I’ll try to spoiler-free indications for the end point of the section. Players who want to figure things out fully on their own can just read this and play. If you want some more precise hints and tips, read the hidden sections below.

For this week you can explore the town and castle of Cornelia (there are two locations on the world map right next to each-other: the castle and the town with all the shops). Gear up and try leveling up a bit by fighting monsters in the overworld, it’ll make the next sections easier.

You can also explore the world. There is a separate location to the North of Cornelia, the Chaos Shrine. Don’t enter that yet, it’s for next week!

Map

Don’t enter the ruins all the way to the north!

Tips

Let's Party

People familiar with more recent Final Fantasy games (or even just JRPGs in general) may be surprised to discover that, in FF1, you don’t slowly assemble your party over the course of the game. Instead you recruit your four “Warriors of Light” once and for all at the start of the game by choosing their name and “job” (class).

The choice of party is purely a combat thing, it has no influence on the story of the game or which quests are available.

You can’t change these jobs or names later in the game, these decisions are final. The only thing you can change at any point in-game is the order of the characters in battle. This is important!

Party order

The party order (which character is first at the top of the screen during combat) doesn’t make a difference in most later FF games but is a very important consideration in FF1. When enemies attack, they will target the following party member:

  • 1st (topmost) party member 50% of the time
  • 2nd party member 25% of the time
  • 3rd party member 12.5% of the time
  • 4th (bottom-most) party member 12.5% of the time

As a result you should always try to have the most “tanky” character (a warrior for instance) at the top and your squishiest characters (black mages for instance) towards the bottom.

Note that while you can’t change job/classes after the start of the game, you can always reorder your characters in the menu at any time. So don’t worry if you picked a wrong order at the creation screen, you can shuffle your party later at your leisure.

ジョブ/jobs/classes

Here’s a brief description of the 6 jobs/classes in FF1. It’s incomplete and doesn’t mention things like class promotions that happen late in the game and aren’t really relevant for us at this point:

Warrior/戦士

Can use most weapons and heavy armour. High stats. You bash enemies in the face with swords and axes until they die.

Thief/シーフ

FF1 doesn’t have any sneaking/stealing/lockpicking mechanics, so the thieves won’t do a lot of thieving. Their main skill is being able to flee combat at a high success rate which can be useful for survival, especially early on. For the rest they’re basically a worse warrior.

This job is often considered the worst in the game because it can’t use a lot of gear and its stats are lackluster, especially very early on. It’s still perfectly viable though.

Monk/モンク

It’s probably my favourite class in the game but you need to understand how it works in order to use it effectively:

At low level (until around level 10), the monk just sucks. It’s a worse warrior that can’t use most armor and weapons.

But there’s a trick: the monk gains unarmed attack bonuses and unarmoured defense bonuses at every level. That means that around level 8 you should unequip all weapon and armour and just fight everything mano a mano. At high level towards the end of the game the monk can out-damage even the warrior without requiring any valuable weapon or armour.

So in other words it’s probably the worst job at the very start of the game, then it becomes ok in the mid game, and then you can just kill god with your bare fists by the end.

White mage/白魔術士

Can access all the white magic in the game. That’s mainly a lot of heal/protection spells but also some specialized attack spells like Dia that hurt undead creatures (of which there are many in this game).

Black mage/黒魔術士

Can access all the black magic in the game. That’s mainly offensive spells but also some spells that boost stats like “haste” or cause status ailment like “sleep”.

Red mage/赤魔術士

This is an interesting one: the red mage is a mix of a black mage, a white mage and a warrior. It can use more weapons than the other mages and is better at physical offense (although not as good as the warrior) but it can also learn a selection of black and white spells (although not all of them).

That makes it a very flexible class that’s extremely powerful in the early game, although its lack of specialization may make it a bit less exceptional in the late game.

Party-building tips

You can give the same job to multiple party members. If you want a team of 4 thieves, you can do it. Whether you should do it, however, is a separate concern.

Most “reasonable” parties should be decently viable, it’s not a very hard game. At worse you’ll have to grind a bit if you struggle with a specific dungeon/boss.

What’s a “reasonable” party? Here are a few basic tips, although you could easily build a very good party that doesn’t adhere to these rules:

  • You probably don’t want multiple party members with the same job.
  • You probably want a warrior (on the top row, to tank the attacks, see “Party order” above)
  • You probably want a white mage or red mage (for the healing spells)
  • You probably want a black mage or red mage (for the powerful elemental spells)

If you want a much more detailed guide, have a look here: Final Fantasy Party Construction - Google Docs

But don’t overthink it. Unless you go for something really bizarre like 4 white mages, you should be ok.

This all sounds too complicated, tell me what I should pick
  • Warrior
  • Monk/Thief
  • White mage
  • Black mage

Magic is tedious? You just want to press たたかう for every encounter? Ok then:

  • Warrior
  • Warrior
  • Warrior
  • Red mage
The intro

The introduction of the game contains text that’s written in a somewhat literary way and that can’t be paused in most versions of the game, so I include it here (it’s in the google sheet as well of course):

この世は暗黒に包まれている
風はやみ
海は荒れ⋯
大地は腐ってゆく
しかし⋯
人々はひとつの予言を信じ
それを待っていた
『その世 暗黒に染まりし時4人の光の戦士現れん⋯』
長い冒険の末 4人の若者がこの地にたどり着いた
そしてその手にはそれぞれクリスタルが握られていた⋯

My attempt at a literal translation if you don’t want to bother with this (again, it is significantly harder than the usual text in this game):

This world is shrouded in darkness
The wind stopped
The oceans grow stormy
The earth is rotting away
However…
The people believed in one prophecy
And were waiting for it [to come true]
“When this world is tainted by darkness, four warriors of light will appear…”
At the end of a long adventure, four young people arrived to this land, and in their hands each of them held a Crystal…

I capitalize “Crystal” here because it’s spelled クリスタル, but other references to “crystals” in this game use the sino-japonic 水晶. A distinction that helps resolve some ambiguity at times, but is lost in translation.

Spell mechanics

This section describes spell mechanics in the original Famicom/NES version and the Pixel Remaster. Some other versions have a modified system using Magic Points instead and work a bit differently. Fell free to comment if you want help with those.

It’s probably worth explaining how spells work in this game because it can be a bit confusing at first:

  • Spells are bought in dedicated shops in towns. There are separate shops for black and white magic.
  • Every spell has a level, which I’m going to call “tier” in the rest of this explanation to avoid creating confusion with the character’s level which is a separate thing.
    For instance Fire is a tier 1 black magic spell, while Life is a tier 5 white magic spell.
  • There are exactly 4 black magic and 4 white magic spells available per tier. Most are sold together in shops, for instance the 2 shops in Cornelia contain the 8 tier 1 black an white magic spells.
  • However a mage can only learn 3 spells for every magic tier, so for instance a single white mage can only memorize 3 out of 4 magic spells for any given tier at the same time.
  • Once a spell has been learned by a mage, it can be cast in combat (or, in some cases, outside of combat through the menu).
  • In the original NES release, spells could not be forgotten. In the Pixel Remaster however you can forget and replace spells, so feel free to experiment.
  • A mage only has a set number of “charges” per magic tier limiting how many times you can cast a spell before having to replenish your charges at an inn or using items.
  • Spells at the same magic tier share the number of charges, but spells at different tiers have separate charge counts.
    So for instance a mage may be able to cast 3 tier 1 spells and 1 tier 2 spell before having to recharge.
  • The max number of charges you get increases as your mage’s level increases.

The individual spells are described in more details in the Google sheet.

Participation

  • I’m playing along
  • I will catch up later
  • I’m still playing but I haven’t reached this section yet
  • I’m a filthy preplayer but I’m here for the discussion
0 voters

Party composition

Tell us who you recruited (pick all applicable):

The Warriors of Light
  • Warrior・戦士
  • Thief・シーフ
  • Monk・モンク
  • White mage・白魔術士
  • Black mage・黒魔術士
  • Red mage・赤魔術士
  • 2nd Warrior
  • 2nd Thief
  • 2nd Monk
  • 2nd White mage
  • 2nd Black mage
  • 2nd Red mage
  • Three members with the same job
  • All four members with the same job
0 voters
15 Likes

Sorry but I can’t play, just started the game, am on the loading screen but now I just want to listen to the music for a while.

21 Likes

“And then the Warriors of Light just chilled for a bit”

17 Likes

The title screens do have some nice music

14 Likes

The whole game has some great music!

13 Likes

My first FF was FFX and I fell in love with Nobuo Uemastu’s work. So cool that he was actually already doing the music for FFI!

(source, wiki)
This is almost hard to believe. Random guy turns out to be genius composer?? They must have had some kind of idea what he was capable of…

16 Likes

This is currently my favourite character

17 Likes

Yeah it’s an iconic design.

12 Likes

Yay, I’m joining this one, too! Though I’m not sure I’ll stay till the end :sweat_smile: I never played a FF game and I’m not a fan of JRPG, so I’m going not knowing if I’ll enjoy the game. Anyone with experience who could recommend me the most brain-dead, don’t need to think and just spam “attack” party composition? :sweat_smile:

I decided on the original version for the playthrough. I haven’t even started on kanji yet, so a full kana game is nice :slight_smile: I already played “Zelda: Echoes of wisdom”, “animal crossing” and am currently playing “pokemon: let’s go evoli” (the kanji free version). So at least I feel like

my japanese should hold up. :smiley:

The setup is ready and the game started up without problems, so I’m going through some guides now to see which team composition might be a good fit for my “i really just want to spam the same move all the time” fighting style (like I do in all pokemon games :sweat_smile:).

Team Combo

Edit: oh I just read the information in the first post. warrior x3 and a red mage seems the way to go ^^

17 Likes

Alright I’m done playing around with the menu (so cool that you can play all the music and see all the art gallery) and started the game.

Beginning of week 1

I was VERY surprised :-o
Finally makes sense why everybody was discussing the party already.
Wasn’t expecting that there wouldn’t be default names for the characters, それは困りますね :hot_face:

Me having 0 imagination:

14 Likes
Rambles

FF! It’s taking far too long to chose their damned names. It’s a very important decision you see. I considered being lazy and just naming them パンチ・アカ・シロ・クロ but I wanted proper names. So I used the name search on jisho to find names (put in a kanji and see what the options are). Took a while of mithering back and forth. But! I have decided. My monk is ソウウン(僧運)though I realise now that probably isn’t the right kanji for this kind of monk. It’s fine though. Red mage is アカネ(赤音), White mage is マシロ(真白), Black mage is クロム(黒夢). That last one the IME didn’t like, but it’s fine even if jisho is wrong about that being a name and those kanji being used it’s fine this is what I’m going with.

Went to the town first but the first person I spoke to took me to the king.
Proud of myself for being about to look up a word but then thinking, wait, is that ぐぜん? (turns out it’s ぐうぜん but eyay I got it)

Having a bit of fun examining the walk animations to decide who to have as the visible person. ソウウン just doesn’t fit. Each step on the screen is two steps so they’re always paused in the same place. アカネ looks very main character but I’m not keen on the gold trim from behind. マシロ has an adorable hat wriggle moving side to side. It was not necessary to include that animation. Cape hem seamless too. クロム has the iconic design, but when walking up the feet are a tad too close together so it looks like they have a little tail that wiggles with every step. In conclusion, マシロ my white mage will be wandering around the maps.

Oh I should talk about the plot. Uh, Garland has kidnapped Princess Sara and wants the king to abdicate his throne. Their hands are tied so we’re going to rescue her. Random lady in the castle say Garland used to be one of the knights, but then he lost sight of himself in his pursuit of power.
There are two rooms in the castle containing weapons, but they gave the key to an elf prince 400 years ago.
Found some tutorial wizards. This first one telling me about how shields are held in your hand and helmets go on your head, 1 good reading practice for a beginner to see it makes sense but also 2 reminds me I watched a Frieren ep1 reaction this week and at the end the reactors discussed “what is a mage?” and it’s interesting how much knowledge is assumed people will know and when it isn’t and you get an explanation.
Guy who used to live to the east has informed us of a pirate hideout.
Wizard behind magic shops informs us the prophet left the village saying they were going to go to the crescent moon. I think I misunderstood that.

To do list:
Buy magic first! so mages can be useful.
White magic: Akane can’t use Dia or Blink, so teach those to Mashiro. ケアル (care?) is the heal, so Mashiro needs that. So Akane gets Protect and maybe Care (need to check black magic).
Black magic: all four spells available to both. Fire, Sleep, Shape, Thunder. I think if I give Kuromu Fire and Thunder, and then Sleep seems more actively hostile. So Akane gets Shape, and one of the attacks. Fire since they are red.
Buy 皮の鎧 for Souun and chainmail for Akane.
Buy weapons. Souun wants nunchucks, Akane could reuse a staff but buy rapier. Mashiro wants a hammer. Kuromu already has their best weapon.
Buy various items.

Okay. I’ve done all the reading (it really wasn’t a lot for my level). So now to fight monsters. I still need to buy Akane’s last spell and her armour, other than that just items. Not sure yet how much gil they drop, but I might aim for 5-10 each of the basic items after buying the rest of my equipment.
Oh these goblins were so weak I did not need to waste my fire spell on them.
Having tested the battle, I decided to get a second Care spell instead of Fire. Getting so many items would be too much of a grind, but I do want 1 of each status effect.

Monsters I have found: Goblin, Wolf, Goblin Guard, Crazy Horse.

Got my people to Level 5 which is probably way overlevelling consdiering how easy those goblins are dying. Got like 5 potions, 3 status things, and a not-quite tent.

14 Likes

Crazy that you retyped everything @simias, the vocab sheet is really amazing!
Now this one blew my mind: (NPC at the inn)

“「兜」は頭にかぶるものだ”
兜 is read かぶと, かぶ for wearing, and と for head?? :exploding_head:

12 Likes

Can you believe my family thought my chosen names were “not funny”? Something is clearly wrong with them!

Not sure if I have to hide screenshots

the idea was to name them all after noodles. So my warriors are all named after japanese noodles, ramen, soumen and kishimen. I chose kishimen for my first warrior, since kishi also means knight. And I though it was funny they all end in men, since they are all men ^^ The red wizzard is obviously the odd one out in my team, that’s why he is just called pasta ^^

21 Likes

i couldn’t figure out how to even get into the town, so i walked up to the castle and it took me right in…
i suspect this has something to do with why i always had so much trouble any time i tried playing the game before :T
(going to castle, then out to the field without visiting any shops)
i spent ~2 hours making the effort to actually write out everything and vaguely translate it, but i only talked to people in the castle, so tomorrow i’ll try getting into the town

16 Likes

me too :sweat_smile: didn’t realize what i was missing until I tried googling how to save this game :sweat_smile: there was a whole village i missed? well, that will have to wait for next time ^^

14 Likes

I hesitated to add a big warning about the town/castle thing but decided that it was a rite of passage to get bullied by the game immediately.

16 Likes

Those names are hilarious @Chimmsen :joy:

Town / castle: I actually like that mechanic, that you can bypasse the town if you want to go straight for the castle.
I got in the town first, but then I talked to the guard in the bottom first and he took me to the castle immediately. That did not made me happy. Reloaded my save to talk to people in town first instead.

Finished this week’s reading.
I really enjoyed it. Lookups where easy thanks to having the script on the side. Intrigued by the story.

It was a tough choice with the music but I went for modern. Might switch back and forth though, the original is nice too and has a lot of charm.

And now the best part is, while waiting until week 2 to continue with the story (if I manage that), I can just grind on the side :slight_smile:

14 Likes

Hmmm, I’ve opened the game and now I’m stuck on what to name my characters…

Edit: is this cursed enough?

20 Likes

Alright I think we’re going to need a name contest!

11 Likes

I love your names @Chimmsen @soggyboy very fun :clap::clap:

Mine aren’t so cohesive but I regret nothing

Me names

Warrior スタルク
Monk ワンワン
White mage フェルン
Black mage グーピー

15 Likes