Final Fantasy 4 Beginner Club W02
| Week 02 | 2026-07-03T15:00:00Z |
|---|---|
| Previous week | 🐋 Final Fantasy 4 - Week 1 |
| Next week | 🐋 Final Fantasy 4 - Week 3 |
| Home Threads | FFBC / FF4BC |
Vocabulary sheets, transcriptions etc.:
Please be extra-mindful of spoilers, as these games become more and more plot-driven it’s important to avoid revealing even minor details of future events, characters and locations. If you’re not sure if something is spoilery or not, better just throws it in a [spoiler] just in case.
Stopping point
After the nighttime outdoors scene at the Kaipo oasis. You will have 4 people in your party.
週刊完璧主義通信
There’s a missable bestiary entry early this week: there’s a scripted encounter again a ジェネラル and three バロン兵. If you defeat the Soldiers, the General will flee, and it’s your only opportunity to defeat him:
Even if you don’t care about the bestiary entries, it can still be a good idea to kill him first in order to get the XP and gil.
More details
Last week we were tricked by the king of Baron into blowing up Mist, the village of the summoners. A young summoner attempted to resist us, call Titan and causing a landslide, blocking the way back. We have no choice but to push forward.
Enter the desert and locate a town near an oasis, as you enter it a cutscene will play. After a calm and relaxing night of rest, you’re free to explore the town of Kaipo. There are a few shops, although they don’t sell anything amazing (no fairy in a bottle either). You may want to stock up on おとめのキス however, we’ll face a bunch of enemies who can inflict toad this week. Some tents can be useful too.
You’ll want to visit the house to the North-East to progress the story: somebody there needs your help.
Looks like we have a fetch quest ahead of us. Leave the city and go to the north to find the 地下水脈 cave. You may want to reorganize your party at this point, the 体型と並び替え section below covers the details if you need help.
Explore the cave. It’s a lot bigger and more labyrinthine than the one in Mist. There’s treasure hidden behind one of the waterfalls:
Partway through the cave we’ll meet our first save point (in all of Final Fantasy!) where we can chose to use tents to restore our HP and MP. Later on there’s a short section on the world map that leads to the 2nd part of the cave, you can use tents there too.
Note that the goblin enemies can drop the “goblin” item that teaches a summon to Lydia.
Once you’ve crossed to the other side, the castle of Damasian awaits a little way to the North. Go to the throne room to trigger the dialogue and move the story forward. Before you leave the castle, note that there’s a hidden area with treasures that you can reach by walking outside of the castle to the right:
Also you can find healing points for HP and MP in the castle on the top floor:
Now that we have a vehicle, we can reach the cave of the Antlion to the East to get the 砂漠の光. Note that you can also cross the shoals to the West to return directly to Kaipo if you want to shop before continuing.
To reach the cave of the Antlion you have to cross the shoals to the North-East of Damasian. Explore the cave until you find the Antlion’s den. At some point you can find a room with a save point and a chest containing a 非常口. Use that if you want to leave the cave without walking all the way back.
You can now return to Kaipo in order to heal to heatstroke victim. After the cutscenes you can leave town and save.
Map
Miscellaneous
体系と並び替え
Much like the previous entries, FF4 lets you organize your party in two rows. Characters on the back row receive less damage from physical attacks (and perhaps magical attacks too? Not sure) but in exchange they deal less damage with their own non-ranged attacks. As a result you generally want to put warriors in the front row and spellcasters in the back row.
FF4’s system is less flexible than what we had in FF2 or FF3 however. You can’t individually move party members across rows, instead you have to pick one of two formations using the 体系 (in the original version) or 並び替え in the Pixel Remaster. The formations are very simple: the front/back position alternates with each character, if you change the formation every front character goes to the back and vice-versa.
Here you can see that by default Lydia and Cecil are on the front row:
If I use たいけい they both switch to the back row:
But that’s not really what I want, Lydia is a level 1 spellcaster with 30HP, I want her on the back row, while the Dark Knight Cecil belongs on the front. In order to achieve this I can simply move one of them to be next to the other using ならびかえ:
And now everybody is where they belong.
Track of the week
Since there’s so much good music in these games, I thought I could highlight one track every week for discussion.
This week, the メインテーマ:
Participation
- I’m playing along
- I will catch up later
- I’m still playing but I haven’t reached this section yet
- I’m a filthy preplayer but I’m here for the discussion









