💎 Final Fantasy 1 - Week 4

I did it again 😅

First I went to the elves. They told me all abou their sleeping prince and stuff and then I went back to my boat to find a village to buy new stuff… But that felt vaguely familar, so I came to thisthread for small, helpful spoilers

I missed the town again :sweat_smile: ooops :sweat_smile: I feel like this was written specifically for me, thanks! Elf Castle and Elf Town Castles are supposed to come with a castle town ^^ Some day I’ll remember! For now I’m off shopping!

I see you got it working but for what it’s worth, I managed it on the Pixel Remaster on a Steam Deck, holding A and pressing B rapidly…it just took a lot longer than I thought it would - maybe 30 seconds or more?

I wonder if, as is somewhat common, the Steam Deck default official mapping is keyboard → Steam Deck controller buttons. When I used native controller support on PC, it didn’t work no matter what I tried. Using the keyboard did the trick though.

When I did this section of the game, I explored literally everything but the main town we’re supposed to go to, since I wasn’t looking at a guide. I’m pretty sure I was overleveled by the time I actually got to where I was supposed to be.

Team stabs-a-lot jabbed a bunch of enemies to death, not much to say this week. Parked myself in front of the death hole, the team is ready for next week.

About the weapon shop

I was super dissapointed that there were no new swords for the stabbystab team to poke things even harder with. Boo.

Also, I was able to quickly grasp what the king wanted me to do. Woo, reading progression!

Week 4 Play Report

The party set sail from プラボカ, feeling the sea breeze and getting intimate with the various seaborne enemies. After an arduous journey they arrived at the town of the elves, where they rested and bought some shiny new armour. This was very welcome for カラス, the black mage, who had died because enemies wouldn’t stop attacking him even though he was in the back of the party. Anyway, they looked around the town and found a playful jab at a certain elf-esque character:

They then proceeded to funnel money into the town’s hospitality sector (translation: they slept at the inn a lot) while grinding to save up for some of those nice new spells. And it was worth it, just to get ファイラ and nuke an entire pack of wolves with one cast. They also fought some of those scary ogres, who were starting to become less scary. After getting up to level 12 each, they then visited the elf castle.

But it seems like these can’t be elves, because they gasp, shock and horror like the dwarves?

The party heard of the elf king’s ailment (and noticed a mention of マトーヤ being able to brew any medicine, I assume this will be relevant later), and set out to explore. They’d heard a rumour about an old castle to the west, so headed over there and met the king of that castle. Seems like their next adventure is leading them into the depths of the swamp…

Into the depths we go:

OK…I would like someone to tell me how to know what de-buff I have.
At the moment, it’s green bubbles, but I forgot who gave it to me…

Probably poison. It’s one of the only ailments that carries across fights.

Green bubbles should be poison, you can cure it with a 毒消し.
The green wolves are able to poison your characters so probably them (at least out of monsters up to week 4)

OK
Even sleeping at the hotel doesn’t get rid of it.
So I must use an antidote 毒消し (どくけし)

The Zombies did something to me that I couldn’t figure out, also…

And the Scorpions did something to me that I couldn’t figure out…

I didn’t recall how the graphics looked…
Any ideas?

Scorpions are poison too.

Zombies I think can inflicting paralysis (マヒ・麻痺) which makes you skip turns but it heals automatically after combat (and can heal randomly mid-fight too).

The zombies can inflict マヒ (麻痺 - paralysis)

This often cures on its own after a couple of turns

I think paralyses, called マヒ im my version.

So-called “free thinkers” when it’s time to explain zombie status effects ^

I must say, I love the theme of the ship!
Both on GBA and on NES it’s a very lively and energetic music, just like Matoya theme trunky_rolling

Anyone have some insight into てはくれまいか? I think this is supposed to be てくれませんか, a grammar point I’m not well familiar with yet but seems to be a verbose and polite way to ask someone to do something for you (I thought we had enough of those already, but here’s another…).

Is that a correct interpretation? Why put the は after て? I’ve only seen that consistently used in the grammar for saying “must”, like てはいけない, and I don’t understand it there either. Is the まい instead of ません a dialectical thing, or does it have a different meaning?

Yeah you’re basically right on, まいか is equivalent to ませんか. It’s pretty formal for sure.

This は being inserted is basically just for emphasis; the core meaning would be equivalent without it. I’m not sure where to find an authoritative type source of this particular use but here are a few casual links, the Reddit one is very close to the usage here. Included the stackexchange one which is the same sort of usage in a slightly different pattern because it’s being answered by a Japanese native.

I’ve certainly heard of は being used for contrast like how using は instead of が points out the subject as being unusual/unique, like a slightly weaker も. It’s weird seeing it glued on to other things basically in the middle of a word.