🌻 ぼくのなつやすみ / Boku no Natsuyasumi (Game Club) - Week 8 (Final!)

Welcome to Week 8 of ぼくのなつやすみ Club!

:house: Home Thread | :video_game: Game Club

Week 7 Apr 13th
Start Point Day 28
End Point Finish the game
Previous Week Week 7

Walkthrough: English | Japanese

Participation :admission_tickets:

Will you be joining us this week?

  • Yes, I’m playing along
  • I’m still playing but haven’t reached this point yet
  • I’m just here for the discussion
  • I’m playing after the club has ended
0 voters

Game Systems / Tips

  • Saving happens at the end of each day when you write in your diary.
  • Remember that starting on day 2 you can pull out your bug net at any time (right trigger on PSP)!
  • Registering the bugs (creating a 標本) can be unintuitive at first – First, this must be done in Boku’s room at the desk (it’s a good thing to do before bed!). Select the bug in your box, select 出す, pull it down and place it on the screen below. Then you use the needle, into the pink liquid, and finally into the bug. This removes it from the box, registers this specimen permanently, and gives you a little description.
  • Try to interact with anything that looks interesting. There is a lot of flavor text and even many paths where Boku can hop to places that require pressing interact on them.
  • Time passes when you transition between screens, so you don’t need to feel rushed within a location. When the day ends, Boku’s uncle will find you and take you home.

Game Manual

In this post TheNerdyNova helpfully provided us with images of the game’s manual which include a map, tips for bugs and fishing, advice for progressing certain quests, cute art, and more!

Boku no Spoilers (Please read)

It’s customary in these clubs to collapse or otherwise hide your in-depth explanations of what happened for the week. I would just like to also request that because this game features so much optional and non-linear content, that you use your best judgment for what might be worth hiding, and do your best to make it generally clear outside the tags what you’re discussing. For example, in my week 1 post I referenced locations (the hideout and the shed) where I think interesting things happened but I further spoiler tagged discussion of what happened within them in case anyone who hadn’t visited one yet wanted to save the surprise.

Set this thread to “Watching” to get updates!

This is it! Thanks everyone for joining me; I’ve been meaning to get to this game for a long time and it’s made it more memorable and interesting to see what you all discovered and hear your thoughts. First of all, I’d like to know what you thought about the game! This last week pushed me personally into really loving it quite a bit, which I’ll describe more in my post, but speak freely! Anyone in a club with me already knows I can be annoyingly critical sometimes :grin:

ぼくのなつやすみの感想は?
  • Loved it
  • Liked it
  • Neutral
  • Didn’t really like it
  • Hated it
0 voters

Secondly, I’m curious if there’s interest in continuing with this series (and/or other somewhat similar games by Millennium Kitchen: Bokura no Kazoku, The Shin-chan games, and Natsu-Mon). Personally, one way or another, I’m going to play more of them in the future, so I certainly wouldn’t mind having company if anyone wants. However, I’d probably prefer to not marathon them anyway, but especially knowing that I need to run Earthbound’s club, I think it’s best I give that my full attention and then think about summer vacation more once it’s over.

Would you play more of these in a spinoff club?
  • Definitely
  • Maybe
  • No thanks
0 voters

I played this last week a little early and typed up my thoughts as I went. Since then I’ve been reading a bit and watching things like Tim Rogers’ video on the game, so I’d like to add on information at the end, but I decided to first post my original impressions as they are.

Note that the final save that you do allows you to load into a menu to look at all the things you had at the end of the game, as well as rewatch the ending. There seems to be a sort of new game + system for carrying over your favorite bug sumo beetles too. Loading this save is the only way to see the final diary entry.

There will be lots of spoilers in everything I have to say, so be warned.

Day 28

Boku tried to enforce gender roles on the aunt and she told him, no, she wants to be a pilot. Good for her. Tried to order a kite but was told it’s too late to get it done in time now. We’re really at the end. Seems you’d need really optimal timing to get all of them done; I didn’t get to try either hardest rank one (and the Boku one of course).

Met Yoshiko on the bridge again and made plans for her to visit Boku one day. I’m sure that won’t happen but it’s a sweet gesture. Realized I’m really out of plans, projects, much of anything in mind to do, and I guess since it’s just about the end just existing here is cool in its own way. I always enjoy seeing Saori so once again I took my usual trip that way. No more cameras, and then… no more Saori. Just a little goodbye note in her place. With Saori and kites done I guess that’s about it for the bee path. I really am feeling some kind of way about seeing everything spell the end of summer one by one. Nothing’s really a monumental occurrence itself but it really is ending. Everything ends. And you don’t tend to realize the last time you’ve ever done something until well after it’s over.

Man I typed all that BEFORE I made it to the hideout and the kids there are clearly sad I have to go. Not sad enough to let me win though! They broke out a real killer bug for king rank this time, didn’t have a chance with my 23 win streak champ. I’ll keep an eye out but I think I might be at the limit of my bug sumo ability.

The professor is back! Most of the questions felt a little silly to ask now but I asked him about drawing in my diary and he did tell me to not feel disappointed if there’s nothing impactful for the day. Probably good advice.

When Boku was acting off at dinner I thought he was bummed out about the end of the trip but he’s sick! Poor kid. His little talk with the aunt was so sweet, then wanting to ask for more comforting but ultimately not following through… and then she does her usual role of telling you about dinner lol. This game is really good, perfect sequence.

Day 29

I thought we’d skip morning exercises! Glad he’s better so quickly. We get so many nice photos of the flowers with cute little descriptions! Again, looking back on everything and finally putting that pin in one of the earliest tasks. After talking to the family and learning that the boy who passed away loved sunflowers, I finally knew what to do for today. It’s very possibly not associated with any real task, but I wanted to see the sunflowers again. Across the tree bridge it is. The end has me feeling more than ever like embodying the spirit of the game and just soaking in these last moments. He already had his last summer, but Boku visited for him one more time.

Spent most of the rest of the day revisiting the rest of that path just to see it, and it was quiet and peaceful. Stopping off at the hideout, we chatted again briefly about my leaving and about how we felt like we had been friends for a while now. Then I tried a new beetle I caught today, and it sucked, haha.

Yesterday the glasses boy in the hideout told Boku he thought the baby would be born today and he was right! Again the presentation is so good, hearing Moe playing happy birthday while it shows a little nature scene is beautiful.

I imagine these last days we’ll be seeing the same diary entries. I like Boku dealing with the conflicting emotions of endings and new beginnings all at once.

Day 30

Well this is our last real day here. I had been hoping Shirabe would spend a day with us because she obviously really likes having Boku around and here it is. Honestly I’ve been good about letting this playthrough be imperfect, stumbling onto what I do (probably got some extras I wouldn’t have spotted from everyone else’s posts)… but I’m not going to not find Shirabe today, no way. So I got too curious and checked the guide. Kinda kicked myself once I did and saw it was the sunflower field; the game has been laying on the hints between her talking about it and the dream. Maybe it’s good I checked anyway because there’s a time element so if you get here too early (like I did by coming straight here) you might think it’s simply wrong. Ultimately she was her usual defiant self in that scene to cover up her real thoughts. But when she came home she gave Boku a present and it’s so cute.

At night the aunt told me how she gave up on one of her dreams for the life she settled into now, but having this family has made her happy and fulfilled in its own way. Everyone’s really getting emotional over everything. Shirabe’s not even watching TV, she’s sitting in the dark in the hall.

As a reward for finding Shirabe, Moe let me cheat and stamped the exercise day I missed, so the card is complete, hahaha. Love that.

Day 31

I really liked the quick stop to look at the house one last time when Boku was leaving the kitchen. And aww, him getting the hug and crying… really sweet game, that moment kinda hit me. And Shirabe running after as he gets driven away… :pleading_face:

Post-credits Ending

So, I don’t know anything about the possibilities, but based on how many “events” you saw, there are apparently 5 endings. Very curious to hear what you all get. Honestly, because of the way cutscene mixing with his monolog is I couldn’t make out almost anything in it, but he seemed to be doing pottery like his uncle? It’s the same ending as in this person’s playthrough at the very end of the video https://www.youtube.com/watch?v=0AaYYAp0Clo

I tried searching for a collection of the endings but didn’t find anything on Youtube; if anyone finds that or at least a description of them or anything I’d love that.


Later information I've gained

I haven’t quite finished the Tim Rogers video yet because it’s so long, but he talks quite a bit about a few of the endings in it. What I got was the 4th of 5 (as in, second “best” by event count). The narration I’m struggling to make out is Boku saying he worked at an office job for a while, before eventually quitting to do a pottery apprenticeship with his uncle. That’s really sweet! Kinda feels like the more events you saw, thus the more memorable your trip was, the more it impacts you later in your life. I’m not sure right now what ending 2 and 3 are, but he’s mentioned that the best ending sees Boku as a famous writer having written about his なつやすみ and about to meet Moe and Shirabe who have traveled to visit him. Meanwhile the ending for doing just about nothing over the trip has Boku working in an office, reminiscing on his time sometimes and thinking he should visit or whatnot, but being too busy to ever get around to it. Too real.

Learning more has given me an appreciation for some of the hints I missed, events I could’ve seen if I was most proactive and generally a respect for how… tightly wound it all actually is. The timing for kites and bug sumo seems really strict, and bug sumo has seemingly way more going under the hood to determine the matchups than the game lets on. There’s also so much that’s more limited and complicated than you’d expect, bugs allegedly realistically being replaced by other species as the season wears on and some being only available for a short time in one place for example. I never got to see てっぺん山の秘密 so who knows, maybe one day I can come back and try for it. But I went into Boku with the mindset that summer vacation would happen the way it did and that would be that, so honestly, having an imperfect one feels right for now. And on that note…

My thoughts on the game

I’ve written a sort of long form review already on my Backloggd account and I’d be thrilled if you feel like spending the time to read it.

Daisoujou's review of Boku no Natsuyasumi Portable: Mushimushi Hakase to Teppenyama no Himitsu!! | Backloggd

In summary if you’d prefer, ultimately the crux of it is this: I went in with very high expectations given the reputation this game has and I found a lot to adore in the characters, the visual presentation, etc. That said, in the back of my head there was a frequent feeling like I was appreciating it but wasn’t fully getting the magic the way people do. At times the tasks get a little monotonous or the events kind of esoteric (some do just randomly happen in fixed locations on specific days only with no indication) and I mean I think we can agree for the most part the gameplay isn’t conventionally going for “fun.”

But just like some films I’ve really loved, those last days hit an exact right sense of catharsis to fill everything leading up to it with increased meaning. I was truly going to miss everyone and everything out here in the 田舎 when I had to go home! Some appreciation is only coming retroactively but I can’t think of it as anything but a beautiful little game, now.

Also, here are my bugs

I’ll probably only get next weekend on playing the end.

I was wondering if we’ll see him again. The last few times I went to his usual research place he wasn’t there. Thought I already saw the last of him.

It is done

Day 28

Talked to 萌 in the morning and ボク was saying he wanted to stay with them a bit longer :frowning:
When I went to the forest I found a letter from 沙織 saying goodbye
At the hideout all the kids also talked about ボク leaving
Wanted to make a new kite but おじさん wouldn’t do it (he said it wouldn’t be finished before I left)
In the evening ボク caught a cold, but lmfao at おばさん still managing to mention what was for tea

Day 29

Went around to speak to everyone, mostly normal conversations with the family
But at the hideout the kids all said goodbye
Ran around a bit more but didn’t find much to do

ボク’s brother was born in the evening though!
萌 playing Happy Birthday was sweet

Day 30

Ran around a bit
Found 詩 in the sunflower field
In the evening 萌 gave me the missing ラジオ体操 stamp as a reward for finding 詩
Seeing 詩 not be in her usual spot did hit me in the feels - she’s taking ボク leaving harder than she wants to admit

Day 31

The end
I’m not afraid to admit this had me tearing up
I got the ending where ボク becomes a potter too

Also this has nothing to do with the game or what I thought but my final playtime was 12 hours and 25 minutes. Why’s this notable? Because my birthday is the 25th of December. Just thought that was a nice coincidence

Thoughts on the game

I liked it, though there were some parts that I wish were a little more fleshed out. Like the seaside area - it felt like they just didn’t really know what to do with it. I didn’t really go there besides when I wanted to kill time (and it at least payed off once). Still, that’s only really a minor quibble, I thought the characters were fun and it was a memorable summer holiday that had some unexpectedly emotional punches. Like the moments when the game touched on WW2 were quite interesting, especially seeing as the game was set in a time when that wasn’t a distant memory. There was also, obviously, the theme of family and I really loved seeing ボク go from being not quite sure about the people he was staying with to feeling like a part of the family. And the same in reverse with the family slowly opening up and letting ボク in

I think the pre-rendered backgrounds were gorgeous (especially playing without upscaling the resolution, and having a CRT filter on to help things blend), and the music was sparing but very well done. 萌’s clarinet theme slowly developing and gaining more instruments each time was wonderful

Overall it’s a game that I think is going to stick with me for a bit. As for playing the sequels - it’s a maybe from me. Depends how busy I am if and when any clubs come up. I would be interested in playing them in future at some point thought (whether with a club or on my own)

Response

This is very true, but this game is slippery in my head where there’s kind of a built in reaction for me to hypothetically defend any bit of it by going “well, you know, sometimes a place is just a place” and it can be hard to nail down where the perfect line is because I do think the game is understated intentionally at times. But I felt much the same when playing and occasionally (because I missed a trigger or two) wondering what to do and being… I wouldn’t go as far as bored but, that direction of aimlessness.

I’m definitely finding that for various reasons games I play (and really all art, noticed it long ago with movies) take on a bit of a different texture in my memory over time and end up coloring whether they trend towards super memorable or fading a little and reminding me more of the parts I didn’t like as time passes. I can say some of my “love” for Boku is entirely early pieces of that; I can feel that in some ways this is definitely as much as interesting art piece to think on while in the moment of playing it as a game it’s more an experience I simply “like,” y’know? It takes time with some games but Boku just feels, I dunno, bigger than the immediate experience and I can tell that right away. I think it’s really special for that despite various reasonable critiques that can be leveled at it.

:handshake:

Day 28
  • Checked for my kite, not ready yet
  • The camper left a note for Boku, cute
  • Caught some bugs
  • Boku has a fever

Day 29
  • got my kite
  • said goodbye to the secret gang
  • got the kite to the max
  • boku’s baby brother was born!

Day 30
  • found shirabe’s ribbon
  • talked to shirabe in the sunflower field
  • my bug book is now full!

Day 31
  • BOKU CHANGED CLOTHES this is monumental
  • shirabe running after the car waving was so cute :sob:
  • I GOT THE BAD ENDING NOOOOOO I KNEW THOSE NOTHING DAYS WOULD COME BACK TO HAUNT ME, the one where Boku is talking about how he works in a grey office with grey carpets and everything is grey like his sad grey life and he misses that summer goddamnit :pinched_fingers::pinched_fingers::pinched_fingers:
  • I’m just gonna live vicariously through anyone who got the pottery ending or anything else good
Game thoughts

I absolutely loved the game, the ending really had me getting that bittersweet feeling you get when you’re leaving family after having such a nice time together.

Gameplay wise I think it had a bunch of fun aspects like different things to do, for me personally I would have liked a more visible achievements bit for like fishing or bug catching, I really liked boku writing in his diary it was a cute way to keep note of how you were doing. I think some of the latter half of the month was missing on things to do like as far as I remember it was pretty much one event available per day more or less whereas the start you could accidentally stack a load of events and result in several nothing days (cough cough), and I would have liked more to do at the beach like seashell collecting or something that’d be nice.

I think also the fact we played it over several weeks also made the ending hit more, like a TV show being released weekly feeling more impactful than if you binge it in a day.

OVERALL, absolutely lovely and id be down for playing more but probably not too soon.

Oh yeah I should’ve added, assuming you don’t just get eternally bogged down in things, I’ll definitely be happy to work around your schedule if/when we talk about a future club @VikingSchism . I already know Mother spinoffs are likely too so I’m keeping my future busy :sweat_smile:

Another quick game thoughts response

Oh yeah this I really agree with! It’s interesting how bug catching, outside getting beetles for the sumo, has no direct reward at all. It’s one of the only things in the game you don’t get an ending point for. I liked how Tim Rogers in his video rationalized it as bug catching coming up because you get asked about a summer project and your uncle suggests this and lends you the bug net – thus bug catching is something Boku does that is just following an adult’s suggestion as almost a form of work and not really playing around and discovering yourself or spending time with others. I think it’s a bit of a stretch probably, but it’s a fun line of thought.

Anyway I think now that we’ve finished and learned about how this works we’re all way better equipped to understand how this functions if we play another, but the game was pretty vague about letting you know what sort of tasks it values and marking what’s a type of “completion” vs just letting you repeat something all you want for your own intrinsic reasons. And again maybe some of that is intentional because even the ending points system is hidden and they want you to just do summer vacation and not think about it… but it IS there and by its existence does imply a way to do “better.”

I think the later events dry up a little because they expect you to keep running the long form tasks, but precisely because the game is a little vague I didn’t stick it out with beetle sumo as hard as I could have because at a point it felt like I was just fighting eternally with no idea if an end existed. Do I beat the kings each day? That’s what I settled on trying, probably too late anyway, but it turns out I think even winning against the hard difficulty ones contributes. But it requires a whole lot of fighting and winning to see that conclusion, way more than you’d probably expect.

Yo listen up here’s the story about a little guy who lives in a grey world, and all day and all night and everyone he sees is just grey like him, inside and outside. Grey his house, with a grey little window, and a grey corvette, and everything is grey for him and himself and everybody around, cause he ain’t got nobody to listen

(reference: https://youtu.be/68ugkg9RePc)

I very much enjoyed that

And I finished my play through as well. Didn’t attach end book pictures since they are the same as all of yours.

day 28 (21 min)
  • Wanted to order the last expert kite, but no chance, uncle won’t let me
  • Did a bit of everything and kinda said goodbye to the boys
  • Tomorrow is a good day for the birth according to a fortune-telling book from megane kun.
  • One more round of sumo and a king sumo win
  • Saori was gone but I found her letter
  • Used the bees to port back
  • Caught a fever before I could talk to Moe
  • The interaction with the aunt during the fever was very cute
day 29 (30 min)
  • Got the pictures of my flowers from aunt. I managed to keep them alive for 7 days, so I have 7 pictures
  • Talked with Moe, today is mothers 予定日 according to her
  • I learned from shirabe that the big fish that taunted me and that I caught was apparently her friend and “he’s missing”
  • I once more had kinda a farewell with the boys
  • And did a King sumo and won. Though honestly I evaded the King kabutomushi with 100 wins since I didn’t think I could win against it…
  • Found 教頭センセ again and asked him my question, he has the exact same problem
  • Ported back with the bees again
  • Moe plays the clarinet after dinner but is interrupted by a call
  • The baby brother is here
  • I guessed the dinner correctly with カレーライス. Second time hit!!
  • Had a really sad dream in which the sunflower field vanished
day 30 (18 min)
  • Shirabe is gone after breakfast and only her ribbon is left on the porch
  • I talk with Moe, and she also makes a remark that boku always wears the same clothes
  • Went to the hideout, but nobody was there anymore, got a nice FMW as reward
  • Everybody is searching for shirabe
  • I’m the one who finds shirabe in the sunflower field
  • Went back to uncle to tell him about it, but he caught me before I could reach him
  • I got sunflowers as present from shirabe
  • Got my stamp from Moe for finding shirabe after dinner
day 31 (9 min)
  • Boku has different clothes
  • Ohhh the hug with aunt was really sweet. I’d say she is my favorite character of the family. I’m kinda said she always does housework and there’s not really a big event with her.
  • My ending was doing pottery with uncle after finishing my arts degree in college (as far as I could hear)

Total play time 13:45
Total bugs 99

And all morning radio routines

Thoughts

I liked the game quite a bit. It is not comparable to anything else I played, I think. In contrast to the other players I honestly liked the beginning more than the end. The last few days all playing basically the same was a little lame. E.g. I would have liked to finish my kite flying. The routine that set in around day 20 was kinda okay, but the best part was definitely the first few days were the joy of wonder can be felt, and a new path opens up around every corner.

I’d probably give it a 4/5 as a game. Something one can definitely try at least once. It’s also nice and short.
For language learning I feel like it is not great; 3/5 from me. The voice lines stopping when you want to pause the text is annoying and the vocabulary is not that easy. I don’t think there’s a way to go back if you missed something as well. The sound mixing sometimes makes listening very hard.
I don’t see why it is so highly regarded as a beginner Japanese game. You get some repetition for easy stuff (ごちそうさまでした)and you can probably trial and error your way through it. But I think a visual novel with a backlog and voicelines beats it easily when it comes to learning material.

EDIT:
Open things that still bug me:

  • I have no idea what the snake skin is for
  • I never managed to get to the top of the big big mountain
  • I would have liked to fly the boku kite

I think it’s a case of different priorities. This is a game where you can muddle through even if you don’t get the full gist. There’s no point where you really have to grasp what is happening. That makes it good in one sense - you can get through it with low comprehension and still feel like you achieved something - but in another sense it isn’t so good (it’s maybe hard to build comprehension with it, and it’s unexpectedly tricky in places). Entirely depends on what the person in question wants, and what their goal is (eg: to finish a game)

I think that’s been a source of a lot of my disagreement with people on some things like this; when I’m going into something even in the early stages I was looking for as close to 100% understanding as I could, willing to take all the time I needed. Definitely agree that from that perspective, you really can’t beat VNs, but yeah. Honestly this language is way harder than I expected; there were a decent chunk of points where even with the level of experience I have right now I was missing bits. The general slice of life environment really misleads you.

I know simply having found it gives you an ending point under the hood, so there’s that at least. I assume it’s more likely you can talk to Saori about the snake whether you go back for the skin or not? But it’s possible it’s what triggers that flag, not sure.

Seems like meeting all the requirements for getting to the top of the mountain or getting all the kites are quite hard, they’re very unlikely to do on a first blind playthrough. For the former you have to focus so much on the bug sumo for quite a lot of days and I believe Tim Rogers was saying in his video the timing is tight enough on the kites you probably need to like bee-warp back and trigger ordering new kites on the same days you finish them.

Day 28

-I went to the hangout spot and talked to the boys about how Boku is going home soon
-I went to Saori’s campsite (I didn’t encounter her saying she was leaving, like others did) and she left a little goodbye note for me :smiling_face_with_tear:


-Boku didn’t want to eat dinner, he might be sick :((
-WAHH he told the aunt out of nowhere that he thinks their son was very happy :sob:
-Bro the aunt whispered about tonight’s dinner menu after we had a moment tho hahaha, that was funny
-But I thought the part where Boku asked if he was, or could be, the older brother’s replacement, and the aunt just kindly said 「お兄ちゃんはお兄ちゃん、ボクはボク。」Very sweet and very perfect, I thought

Day 29

-It would have been extra realistic if Boku had gotten sick and missed out on a day or something haha. But no! He’s all better :))
-The aunt gave Boku a photo of the flowers he watered!
-I got my new plane kite and flew it to 120m. Even though it was an advanced kite, I swear it was the easiest one so far!! Weird
-I’m sad I didn’t figure out how to order the kites faster, I didn’t get it at first. It would have been fun to fly the Boku shaped kite!!
-I went to the hangout and Boku talked to the boys again about leaving soon. Megane said he’d write Boku letters :smiling_face_with_tear:


-HOLY COW THERE’S ANOTHER BIG BUG FIGHT CONTENDER
Dude, it’s stamina is crazy :sob: I couldn’t beat it, I’m sad I don’t have enough time left to!! Why didn’t this bug show up right after the king カタツムリ :face_with_steam_from_nose:
-Went to go try to get some new strong bugs, but the uncle came and got me RIGHT at the screen with the tree
-After dinner the phone rang

AHHH THE BABY WAS BORN YAYYYYY
Boku’s now an お兄ちゃん!! :face_holding_back_tears:
-I talked to all of the family members before ending the day
-Bruh the aunt said 「もう一匹産もうかな」hahaha, is that actually the counter for babies?? I feel like she’s just being funny

-Oh my goodness!! And then Boku saw a really sad dream :pensive_face: All the sunflowers disappeared (representing the passed older brother? amongst other things?)

Day 30

-Aww, Shirabe was about to say something at breakfast and then stopped. Did she want to spend the day together?? I would have…
-I found her ribbon on the ground, I hope she didn’t go somewhere dangerous


-I found her at the sunflower field!!
-Woah! I caught a new beetle, was not expecting that, I thought I had them all
-Shirabe came back to the house with sunflowers, aww she gave them to Boku!!!

I can’t imagine actually saying まぁまぁ hahaha
-I went in the bath one last time, talked to the family, and logged my bug

I feel like I didn’t do too bad finding most of the bugs!!

Day 31

-WOAH, Boku’s wearing a different shirt!!! For a second I was like who is that? Haha
-Everyone keeps laughing about different things, but Shirabe doesn’t and is just sad :sob:
-HEY! LET THAT LITTLE BOY CRY AND HAVE EMOTIONS
-I didn’t think Shirabe would wave goodbye, but then her running after the car :sob: WAHH THE SUNFLOWERS IN THE CARR
-AWWW THE BOYS IN THE TREES


WAHHHHHHHHHHH

The main two things I missed or wish I had gotten to, was the whole thing with the wolf (I never managed to trigger the cutscene when you see it the first time after cutting the tree down), and getting to the mountain area. I just didn’t have enough time to beat all the bug stuff!! I’ll have to look up what the mountain area looks like

Responses

https://www.youtube.com/watch?v=-6YVe3ABqm0
Here’s a youtube video of all the endings!! The beginning explains how there are different endings, and then it plays all 5. Or here is a webpage about them

The ending where Boku ends up in a big company office job is kind of sad. But the “worst” ending was a dam got built and the town was submerged :sob:

And the “best” ending (which you could probably only get on a second playthrough after knowing everything!) is Boku becomes a successful writer and is living(?) in a hotel where he can see the Brooklyn bridge! Then he says Moe and Shirabe are coming for the countdown to the year 2001, and he says goodbye to the 20th century.
Also, as the cutscene starts he says 「これが私が覚えているあの夏のすべてだった。」So I wonder, if this is the “best” ending, that’s the reason why he kind of looks back and narrates about his summer? Because he wrote about it as an author? I like that

I got the third ending that talked about the girls getting married and their own families now

SAME :sob: I think playing it slowly over a few weeks was very nice. And I feel like it made me think about similar emotions and experiences I’ve had :'))

Dang, good job!!!

NOOO THAT’S SO SAD! AFTER ALL THAT BUG CATCHING AND EVERYTHING

OHHH, that’s such a good idea!! Maybe it was just me, but I feel like it took FOREVER to get to the beach, so I only went once or twice


I really really liked this game :sob: Definitely understand the cult following, it’s so good! It made me feel so many things too :')) Some of my thoughts on the game, you have all already better put into words than I can :head_shaking_vertically:

Thank you so so much for hosting this club @Daisoujou !! It’s a game I always thought would be fun to play, but I don’t know if I would have actually gotten around to it without the club!! 次のゲームもよろしくお願いしますね :woman_bowing:

I’m so glad you enjoyed it so much! Reception seems positive enough we’ll probably look into people’s availability later on for more of these games :slightly_smiling_face:

Thanks a lot for the ending video too! I think you were really close to having beaten the bug game given what you were fighting, maybe you got the closest of any of us?

By the way Earthbound literally week 1 has a Heidi, Girl of the Alps reference so I have you to thank for understanding that. :sweat_smile: It’s a very goofy joke so it took me a minute to realize what the game was going for, but once I got it I was so excited.

I would like that! But similar to others I think I would enjoy it after a little bit of a break :))

Oh really?? Haha that’s awesome
It seems it’s not just vocabulary that can pop up quickly a second time after never seeing it before :grinning_face_with_smiling_eyes: hehehe