Final Fantasy 3 Beginner Club W02
| Week 02 | 2026-04-03T15:00:00Z |
|---|---|
| Previous week | 🧅 Final Fantasy 3 - Week 1 |
| Next week | 🧅 Final Fantasy 3 - Week 3 |
| Home Threads | FFBC / FF3BC |
Vocabulary sheets, transcriptions etc.:
Stopping point
After you’ve crossed トーザスの抜け道 (an underground passage) and returned to the world map. If you end up in a location with a bunch of sailors, you’ve gone too far.
More details
Last week we defeated the Djinn and broke the curse. We can now return to Kazus to meet Cid once again.
Kazus
Cid wants us to go to Kanan. In order to do this we have to deal with the giant boulder blocking the way. Taka, the blacksmith, can help with that. Fetch your ship and go south towards Kanan.
Note that you can now explore the mine at the back of the village for some optional loot. You have to activate a contraption at the end of the corridor to open the path to the lower level of the mine (it’s invisible in the Famicom version, but there’s a visible button in the Pixel Remaster)
Kanan
Once again there’s quite a lot of hidden treasure to be found, including a small side-quest with Cid’s お婆さん (don’t forget that you can give items to some NPCs in this game). Once you’re ready, head to the mountain next to the town.
Path to the summit
Not much to say, go all the way up and trigger the next story event. There’s some loot on the way, including a quite good (and somewhat surprising) white magic spell.
The layout of this area is very different between the Famicom and the Pixel Remaster versions, surprisingly. I think the PR tried to make it more cliff-like with the various staircases that don’t exist in the original where it’s just a windy path.
There will be a scripted encounter after you reach the top. If you listened to the dialogue that precedes it you should know what to do… flee!.
After all of this you will be returned to the world map.
The land of the small people
Directly to the East of where you regain control there’s a roundish forest in the middle of which you can find magic springs that will heal you. The location appears as a clearing within the forest in the Pixel Remaster but is completely invisible in the Famicom version (much like the chocobo forest of FF2 last time). There’s also an NPC there who will tell you what you need to do: cast the “minimum” spell you received from Deshu on yourself (you can target the entire party at once to save casts) to turn yourselves into small people, and then enter the village of the small people in the forest to the south. Note that every single party member must be small for this to work. Don’t worry about your new travel companion, he’ll be minified automatically. This second location is also invisible in the Famicom version, although it does appear on the map if you use a 小人のパン. See the section below for details on that.
Tozas
You can now explore the town of the small people. They have a well stocked magic shop, which is good because magic is basically your only offensive option while minified.
Your objective is to help someone in this town in order to open the path forward. Once the path is available, cross the underground passage to the other side, then save on the world map.
If you struggle with the enemies in this portion of the game:
- You have to be minified throughout this section, so your fighters will be functionally useless. Reclass them into mages instead!
- Your former fighters will probably be very lousy mages at first, due to their low proficiency in the new class. They’ll learn.
- Since you probably won’t be using physical attacks, move everybody to the back row.
Map
Miscellaneous
We don't have a map, but we do have bread
In Famicom FF1 you could display the world map using B + select (as taught by Matoya’s backward-talking broom). In FF2 it was the same, although you had to wait to get Scott’s ring near the start of the game to be able to trigger the feature.
In FF3 B + Select does nothing but there’s an item called 小人のパン that lets you display the map alongside with key locations:
Of course on the Pixel Remaster you have access to the world map everywhere all the time, so the item becomes mostly useless, although it does still have a special power: if you use it in that version you get the usual world map but it also marks locations that you haven’t yet visited.
By the way if you explore the map in the Pixel Remaster you can spoil yourself a fun detail that you’re not really supposed to know at this point in the game (at least I don’t think so, I don’t think any dialogue mentions it until later) so be careful to spare the others if you figure it out ahead of time!
Participation
- I’m playing along
- I will catch up later
- I’m still playing but I haven’t reached this section yet
- I’m a filthy preplayer but I’m here for the discussion





