What is the level distribution on here?

Here’s a different visualization, showing the percentage of users that ever make it to a level. I’ve clipped off the free levels, and added a trendline that shows it really is an exponential trend. Basically, on average 6.8% of users will “stop” on a level (assuming everyone stopped right now, which isn’t totally right).

Another graph showing the percentage of users that reach a level then keep going.

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