Hi!
I’m a big gamer, and I have been trying to figure out a road map for - very roughly - at what point in my language journey I can get stuck in with various games that are on my to-play list. I’ve searched through the forum to see where people specifically mentioned levels they were on when playing various games in Japanese and looked at videos of game play to try to get a feel for difficulty of the text, amount of kanji used and ratio of game play to reading. Of course WK level is only a small part of measuring comprehension, and reading ability depends highly on general exposure, grammar and non-kanji vocabulary as well. Therefore being able to understand any game always comes down to the individual.
Currently playing Starfy and Rockman X2, and while I still have to look up words, it’s not to such an overwhelming amount that I lose all joy of playing the game.
That being said, I’d be happy to hear suggestions and opinions.
Level 17
- Starfy
Hiragana, clear distinction between words. Simple vocabulary/grammar. Low text to game play ratio. - Super Mario Bros 3
Hiragana/Katakana, simple short texts interspersed between levels. - Super Mario 64
- Rockman X/X2
Some kanji, but not much text to game play.
Level 18
- Pikmin 2 Wii
Text almost only between levels - Super Mario Odyssey
- Zack and Wiki
- Densha de Go
- Snack World Gold (Switch)
Simple dialogue. Furigana for all kanji. Clear high res font.
Level 19
- Animal Crossing
Furigana for all kanji. A bit text heavy. - Yokai Watch
Furigana for all kanji. A bit text heavy. - Little Charo
(There are about 1,300 kanji used in the game, and there is unfortunately no furigana. Script is availale though and can be played with rikai-kun/chan.) - Final Fantasy Mystic Quest
All hiragana/katakana. Simple story
Level 20
- Inazuma 11
- Pokemon Yellow
- Dragon Quest III
- Zelda Ocarina of time 3D
3DS version has furigana for all kanji. Only a few places where the text scrolls automatically. - Final Fantasy 1 (FC)
Level 21
- Gargoyle’s Quest (GB)
- Harvest Moon (SFC)
- GameCenter CX 1/2
- Boku no Natsuyasumi
- Shenmue 1/2
Mostly simple dialogue. Text advances automatically, but critical text will usually be repeated when interacting with characters a second time.
Level 22
- Getsu Fuumaden FC
- Seiken Densetsu GB
- Phantasy Star MKII
- Napple Tale
- Go! Go! Nippon
Straightforward dialogue. Can use rikai-kun/chan with text hook. - Nekopara
Straightforward dialogue. Can use rikai-kun/chan with text hook.
Level 23
- PoPoLoCrois Monogatari
- EX Troopers
- Sweet Home
- Ni no Kuni
Furigana for all kanji. Some characters speech patterns are a bit difficult. Dialogue partially moves on automatically - Captain Tsubasa
Level 24
- Mother 1/2/3
- Biohazard
- Tecmo Pro Wrestling
- Recettear: An Item Shop’s Tale
No furigana, fairly simple dialogue, item names are quite complex with lots of kanji
Level 25
- Touhou games
- Live a Live
- Criminal Girls
Level 26
- Grandia (Saturn)
- Final Fantasy IX/X
- Princess Crown
Level 27
- Suikoden
- Moon PS1
Level 30
- Fire Emblem Awakening
- Ace Attorney Series
Thanks!