空の軌跡 // Trails in the Sky ⚔ Story Club・Currently Playing SC

I’m building hype. Soon I’ll unveil the patreon.

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I’m sure you’ll have a website or something ready for us!

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I’m always up for more clubs to fall behind on XD

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Wow I just watched the video, that double-kick to the face I did not expect. I guess they get points for staying true to the original but I did not think it would have been quite as literal.

I can’t say that I super like the art style, it’s a bit too… generic. But then again I don’t think the originals had super impressive graphics either.

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Haha, yeah, the dropkick, reminds me of Andre from Dark Souls doing it as well.
This is signature anime exaggeration, love it.
It goes further than “staying true to the original” though, doesn’t it? I only remember Estelle hitting him in the original, not a dropkick.

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Well in the PSP version (which is I believe very close to the original release) the sprite bounces on the bed, which I guess could be interpreted literally as her kicking Joshua.

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This is me being kind of pedantic because I absolutely agree with you (and said the same before), but I’d narrow it to the Final Fantasy teams. Square as a whole are still responsible for quite a lot of the modern turn based games.

That does kind of get into the connection I didn’t explicitly make on the full remakes – I think radically new takes can be cool, but they’re sort of inherently in almost every case born out of the idea that the original gameplay system is outdated in some way. Leaving turn based for real time is obvious, we also have things like Silent Hill 2 and the RE Remakes existing to eliminate “tank controls” (which I miss so badly for the advantages fixed camera angles have).

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Yeah you’re right, I was thinking about Final Fantasy mainly, which they seem to slowly smother to death by refusing to take risks like they used to. I have yet to play XVI though, it does seem potentially fun although from what I’ve read not really ground breaking.

I wonder if they’ll do something noteworthy for XVII, feels like with a number so reminiscent of VII they have to at least try to make an impression.

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17 is my lucky number (I actually won at the roulette with it at a casino on a ferry trip Copenhagen - Oslo some years ago, it paid for the trip, fun story), I would be really disappointed if it turns out to be bad

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It’s amazing to me that over half of this is XV being in development hell for so long. I was in my last year of elementary school when versus 13 was announced. By the time XV came out I was in college. They really wanted to make something the size of Skyrim for the road trip game but couldn’t decide what to do with it. Now it’s maybe going to be the next kingdom hearts franchise?

XVI seems okay and wasn’t in purgatory forever. But I think part of their talent for making new games at the golden age of final fantasy was just the speed they could make them at. Don’t like VIII? Play IX, it’s completely different and releases less than a year later. Since going HD for the XIII series that’s gotten much harder to do quickly. I don’t think they’d make money downgrading graphically but there must be a way to work on smaller scope games and release more frequently or there’s going to be a point where they stop competing. It’ll be interesting to see what the next games are after remake, rebirth, refrigerator, and reunion all finish but until then that’s developer time that goes into the VII universe instead of anything new.

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I think 90’s SquareSoft was just a force that can’t even be comprehended nowadays. It’s insane how many games they launched on the PS1 with the most varied concepts and they managed to make it work almost every single time. Even the more controversial entries like FFVIII and Chrono Cross are still amazing games. And then you had the Mana games, the SaGa series, Einhänder, Xenogears, Parasite Eve, Threads of Fate, Vagrant Story…

I was about to compare them to the Rockstar or Naughty Dog of today, but that doesn’t even come close in terms of raw output. SquareSoft in the 90’s was unstoppable, and then The Spirits Within happened and they lost the magic touch.

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Have you played these? It’s been a series really on my mind to check out; I’m hoping to sometime soon once I can finish… anything. Sounds a little tough to get into for some people but that’s because what they’re doing is very unique in ways that I think I’m likely to vibe with.

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I tried SaGa Frontier but I hit a skill issue because my emulator crashed.

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So in Suikoden there’s a french-styled guy called “Vincent de Bourg” who seems to be a fancy high class idiot who lacks any self-awareness and is first encountered while in the middle of a quarrel because he didn’t pay for his lunch:

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I think you wanted to post that in the video game thread maybe? Don’t see the connection to Trails. But no biggie, still interesting.

Btw I haven’t quit FC, just been busy (e.g. with JLPT N2), looking forward to continue and catch up to start SC on time with the group :slight_smile:

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There is a very similar character in trails which you also encounter being in trouble because he couldn’t pay for an expensive meal.

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Planning to make a home thread for sc in the next couple days, iron out start pacing and everything.

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Trying to compete with my FF club :face_with_steam_from_nose:

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Please, we already know who’s winning that one XD

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Just target a cozy 500char/week to get the beginners on board.

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