ゼノギアス // Week 14 // Chapter 23

ゼノギアス // Week 14 // Chapter 23

Week 14 2026 January 31
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Next Week Week 15
Home Thread ゼノギアス

Ending Point
Save in the kings’s room (the bedroom area) after the string of battling.

Screenshot

Gameplay

Gameplay notes
  • None
Unique Missables
  • None
"FMVs”

None.

Walkthrough

English Guide Ctrl+F WK22
Japanese Guide

Vocab

Script JPDB
CH23 Here Here
NPC - Dblock Here [Missing?]
NPC - Cblock Here [Missing?]

Discussion Guidelines

Everybody should feel free to post and ask questions–it’s what makes book clubs fun! But please do not post until you are familiar with Spoiler Courtesy!

Spoiler Courtesy

Please follow these rules to avoid inadvertent ネタバレ. If you’re unsure whether something should have a spoiler tag, err on the side of using one.

  1. Any potential spoiler for the current week’s reading need only be covered by a spoiler tag. Predictions and conjecture made by somebody who has not read ahead still falls into this category.
  2. Any potential spoilers for external sources need to be covered by a spoiler tag and include a label (outside of the spoiler tag) of what might be spoiled. These include but are not limited to: other book club picks, other books, games, movies, anime, etc. I recommend also tagging the severity of the spoiler (for example, I may still look at minor spoilers for something that I don’t intend to read soon).
  3. Avoid posting any information from later in the game than the current week’s reading. If it is necessary to doing so, it needs to be hidden by spoiler tags and labeled as coming from later sections.
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Discussion

  • None

Participation

Will you be playing with is this week?
  • I am playing along.
  • I’m still playing but I haven’t reached this part yet.
  • I am no longer playing.
  • I’m just here for the discussion
0 voters

Don’t forget to set this thread to Watching in order to stay abreast of discussion!

5 Likes
Week 14

Quite a short week :slight_smile:
A lot of reveals!
Fei looked so sad when he was told that his mom was already dead :pensive_face: and his dad is dead too :pensive_face: okay you go have a nice fight now! xD

Which was easy peasy by the way

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Week 14

Short and to the point!


It’s always these dramatic camera angles…

Wait, I must have got this wrong… I kinda thought it was グラーフ who carries フェイ to the village. Hmmh. Well, no biggie, I’ll just make a mental note here…

Kinda with ハマー here, I also didn’t remember ウイズマン can just vanish at will.

I’ll need to look up who is the portrait artist for this game, since they all seem to have this signature style down so well – very consistent.

ドミニア trying to overcompensate for her ラムズ background just a bit.

Portentious…

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Week 14 Play Report

Love Wiseman just showing up again and being like “oh shit you don’t know the story? My bad, let me tell you some important stuff”. I also enjoy his more formal dialogue, as much as it has me running for the dictionary from time to time. I do enjoy that フェイ was confused at one point and had to have シタン explain it to him

The mech fights were mostly more of the same, though I struggled a little with the Rico one. It went up to 6 rounds because I lost the first, and drew the second. I did win in the end though

Took a bit of extra time before the Rico fight to go and train some deathblows on Fei in the sewers because I still only had the SC and SSC deathblows on him. Managed to get the next two and good progress towards others

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This isn’t for this week but i wanted to share this lovely image from twitter with you all commemorating Fei’s trip to the fair.

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Nice! The fair was great, great food and drinks.

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W14

Can we beat Wiseman? I realized at the beginning of the fight that I wasn’t fully healed and didn’t have any EP left :grimacing:

I like the phrase 空を彷徨う国。

Crazy how many (presumably) one time models are used in the mecha arena:


Not sure what to make of King’s outcome here. I always feel like there are scenes missing in this game, we keep jumping from place to place and every time I wonder “wait, what how did we get here? Why did we get here? Who are these people? Is he a ghost?”

I may have misunderstood but I thought his mum died in childbirth (or when he was very young at least) but the dad effectively disappeared while pursuing Graf? Was he confirmed dead at some point in the dialogue?

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パパ


「あれは……心地よい絶叫だった。
我は感じ入った。死の際の
絶叫とはかくも美しいものかとな。」

I read this as グラーフ reminiscing about the exact moment of フェイ’s father’s death.

Remember this cutscene?

https://www.youtube.com/watch?v=B12lKdAtaqU&t=295s

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Interviewer: And how about Battling? (the minigame, not general combat)

Takahashi: We wanted to do a minigame that was completely different from the main game. But it wouldn’t have worked if we just used the same combat system, so we had to form a separate programming team, and we treated it like it was its own separate game.

Hiromichi: Yes, we put a lot of stuff in it to make it look like a standalone game. I think that took us about six months.

Takahashi: It was a year.

It’s honestly wild to me that they had a small team working on this minigame… all of its code is in its own “overlay”. Tetsuya Takahashi’s first project as a director, maybe resource allocation wasn’t his strong suit yet. :sweat_smile:

5 Likes

Oh ok it was in a different dialogue then. I forgot about that, it was like two months ago! I didn’t even remember who Graf was, I had to do an image search… I thought he was one of the Gebura guys.

“Ok team, we can code basic sound mixing or we can invest a year of dev time for a small team to implement a bad Tekken clone, what do we think?”

Imagine if they had invested that time into making the normal combat system good instead…

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Funny you mention the sound mixing, this game has support for surround stereo (“Wide Stereo”), which not many games did back in the day or even now… (I’m playing with normal stereo, though.)

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I was more thinking of the harsh transitions in a lot places, on top of weird SFX choices.

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This is honestly kind of what I fear with the club setting… even with the increased pace we are playing at, this game will take a long time.

I get the feeling this game was meant to be played all the way through in a few consecutive sessions over a few weeks of calendar time. The writing has these movie-like cuts from one scene to another… it certainly isn’t written for attention-deficit audience in the first place, and our week-long pauses make all of us attention-deficit when it comes to this text. I’m taking a hell of a lot of screenshots and quickly reviewing them before each session.

We’re over halfway through cast introduction by this point, so at least from that point of view things won’t get much harder!

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new week is up

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Good to know, at week 14 :sweat_smile:

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