極限脱出 9時間9人9の扉 (Zero Escape: 999) 🗝 Week 13 (Visual Novel Book Club)

Week 13: Starting June 23rd

極限脱出 9時間9人9の扉 :old_key: Home Thread!

This is being read as part of the Visual Novel Book Club.

Previous Part: Week 12
Next Part: Week 14 (starting June 30th)


This week we’re reading following the white keys on the flowchart. The organization is a bit different than previous weeks, so please see below for more information.

Further instructions

Looking at the flowchart (if you have access to it), you should see white lock and key icons. The keys indicate scenes that need to be triggered in order for the white lock to be completed. Following this path involves going through door 4, then door 7, then door 1, like our previous path.

In order to unlock the white lock, certain flags must be triggered. This includes both making certain choices, and viewing certain new scenes as a result. Squares on the flowchart that don’t have white icons don’t need to be revisited to do this; simply going through the scenes with the relevant choices and dialogue will do. From the flowchart, you can go directly to dialogue sections, so there isn’t a need to replay puzzle rooms either.

For this assignment, in the choices section I’m only listing choices that are required for this path, so any other choices you are free to make as you like.

Note: it’s not always obvious when a section ends, so try to keep an eye on the flowchart when you think you’re getting close to the end. Below is a screenshot of how your flowchart should look and where the section ends. Screenshots are under a double spoiler so you can unblur one at a time (minimizing spoilers).

Screenshots (potential spoilers)

Current flowchart:

Stop here:

The end of this week’s assignment is an ending (of sorts) so you’ll circle back around to the beginning of the game after some information screens and saving.

General Advice

In the remastered version, novel sections have two reading modes: novel and adventure. The mode you are currently in is displayed in the top right; click on it to swap between the two. Novel mode includes both dialogue and narrative text, while adventure mode includes only dialogue. Which you read is up to you; novel mode generally gives you more information by nature of writing out descriptions of events, while adventure mode is less reading by nature of being only dialogue.

Note: the game will occasionally force you into the other mode. When this happens, you can simply click the button in the top right to swap back; however, if it forces you into novel mode, there may be a reason it does so, so proceed with caution!


The choices are under a double spoiler so you can unblur one choice at the time (minimizing spoilers). For those of you who would like to go through the game blind as to which choices matter, I am including baseline responses for all choices. However, for those of you who would like to make your own choices where it doesn’t affect story progression, whether a choice is critical or not is marked under a second spoiler below each choice.

Note: the appearance of some choices is triggered by previous choices, so if you pick different responses on ones that aren’t required for story progression don’t be concerned if you don’t see some of the choices listed below.


The choices listed below are only the choices necessary to trigger the white lock. All other choices you are free to make as you wish. However, in addition to these choices, you also need to view the other scenes marked by white keys; see the “Further instructions” section above for more details, and please ask if you have any questions!





Guides if you want to check choices yourself (beware of spoilers!)

From what I can tell it seems like major spoilers and puzzle answers are hidden, but proceed with caution!

Japanese guide
English guide


In case anyone has trouble with the puzzles or that just isn’t their thing, I’m including the relevant puzzle instructions. Of course you’re welcome to ask for help in the thread as well! If you are trying to figure it out I’d recommend asking for hints here first, as the guides are somewhat hit or miss with how much they reveal and how quickly.

Puzzle guides (beware of spoilers!)

No puzzles this week!

Discussion Rules

  • Please use spoiler tags for major events in the current chapter/part and any content in future chapters/parts.
  • When asking for help, do your best to provide context. Pasted text, screenshots, descriptions, etc. Unlike book clubs we can’t flip to relevant pages, so we may need a little help identifying exactly what is being discussed.
  • Feel totally at ease to ask questions or give your thoughts, any time! Clubs live and die by participation, and asking whatever question you have, no matter how silly it may seem, helps others who are reading it and even the answerer themselves.
  • Have fun, and do your best to interpret anything said with as much good faith as possible :slightly_smiling_face:


Mark your participation status by voting in this poll.
(Please feel free to update your status whenever you like!)

  • I’m reading along
  • I have finished this part
  • I’m still reading but I haven’t reached this part yet
  • I am not reading this VN

0 voters


This week’s assignment is a bit longer again; it took me about 2h 30min skipping around to the relevant sections. As always, let me know if you have any thoughts or questions; the instructions are a bit different this week so please read carefully and don’t be afraid to ask if anything’s unclear!


Honestly having not doing this port with the updated systems before, the way they indicate the keys confused me somewhat, but I eventually got the hang of it.


Despite the “to be continued,” very content filled this week the way we jump through these new conversations, all seemingly full of reveals and implied hints at what might be going on, up to the very sudden turn with Santa. And it’s very nice to get some serious moments with Yotsuba and help her out after seeing her in the other routes. I hope the new readers have fun with this one.


Let me start by saying that I absolutely loved this weeks reading! The order we are going in, the endings keep getting better and better. Those of you that helped organize our route flow did a great job!

Admittedly, I struggled with the scenario lock mechanisms. Ended up auto-playing the route unsuccessfully a couple of times. But once I realized my mistake, I finally started knocking off key dialogue.


When I first started analyzing the flowchart I definitely did not imagine a “…to be continued” outcome in there. It certainly offers a solution to the discrepancy between the number of final blocks on the flowchart and completed endings on the save screen, anyway.
This floating question mark must come into play very soon too right?!

Not really seeing a way to pass through that section and end at the coffin in the same pass but I’m putting must of my gamble(on the roulette table in my mind) on the coffin lock combination being found there. How many routes are left exactly?(Don’t actually tell me that) Many of my assumptions have proved incorrect in the last couple readings. I see six squares on the save screen but I guess I can’t count out a partial finish or an ending that results in a seventh square. Perhaps a true ending with no save screen representation. Yea, can’t wait to jump back in there.

One of the sentences I struggled with, I think is saying, Junpei feels how I feel about all of our options now. 「とにかくわけのわからないことだらけで、 淳平の頭は破裂しそうただった。」So much of what is happening right now is incomprehensible that my head is shredded.

Seven is still my favorite… but I’ve developed feeling nauseous whenever Murasaki is around. I’m very much out of my depth in novel character analysis so I’ll skip that but her voice does actually irritate me. Having only recently realized what I prefer a female Japanese speaker to sound like I as much realized that I don’t care for Murasaki’s voice.

Finally, I decided to put the sentences from my notes that I had to skip for one reason or another without total comprehension. Bolded parts where I struggled.

Sentence Discard Pile

「ふつっ、 今さら遅せえんだよ、 このデクノボーが]」

けれど2人は動かない。 まさに蛇に睨まれた蛙のごとく some kind of snake and frog idiom?

「テメエの糞みたいな脳みそを糞みたいにぶちまけてやろうか shit for brains shitting on the floor bastard

塵は一陣の風を巻き上げながら、 吸い寄せられるようにバシャリと閉まった。
婆娑羅(ばさら) acting without restraint, eccentricity