Did you use the correct API key? You have to use the version 1 API key.
Yes, I tried both. But I tried the version 1 first.
Make sure there arenāt any spaces being copied along with the key. The API v1 key should be 32 digits/letters.
Iāll check out the site code to see if it trims spaces.
ya know, I checked for a trailing space, but it turned out there was one at the start!
Doh!
Iām in. Great site!
Iāve added code to trim spaces now. Not sure how I missed that the first time around
Anyway, Iām glad youāre in!
I have found that these two vocabulary items do not exist anymore:
lvl. 2 å (was changed to ~å)
lvl. 11 äø»ä½ (seems to be removed)
They are displayed as ānot learnedā in the vocabulary section. There might be some more in upcoming levels.
hello,
wkstats is very nice.
my level 5 duration is increasing day to day but I am exhausted so holding my lessons atm.
about the ābehaviourā, will my level duration be corrected if a learn something from the new level ?
have a nice day.
mata ne.
I was just about to post this very same about å! It is upsetting my obsessive compulsive self:
Yes, the levels will eventually be correct.
Yepā¦ the site still uses APIv1, which doesnāt have the info necessary for automating Wanikani changes.
I have plans to update the site, but Iām working through my various userscripts first, upgrading them to APIv2 one at a time.
I may be able to do a manual update today, but no promises.
I would also like to say it is a very helpful tool for visualization of your progress
I donāt know if this has been explained in this thread already, but Iāve noticed what appears to be some questionable timing calculations during a few levels. Midway through a level, it will show me a certain time as the āfastestā
But then after unlocking the second set of kanji, it shows a much faster āfastest timeā
(in this case, 10 hours faster).
In doing my own mental calculations, I believed that in this case, I could potentially level up on the afternoon of May 6, but wkstats.com said otherwise until the second set was unlocked.
Is it perhaps because wkstats.com isnāt aware of which kanji are unlocked by which radicals?
The other anomaly Iāve noticed with this site is that the little bar graphs seem to overestimate how many kanji youāve learned for JLPT and Joyo levels. for example, in this graph,
it appears to show that Iāve learned over half the N2 kanji. But on the Items page, it indicates that Iāve learned less than 1/3.
But as always, thanks so much for this site. I was just curious about those issue.
There are a few flaws due to insufficient info in APIv1. First, as you suspected, it doesnāt know the dependencies between radicals, kanji, and vocab. While I could have hard-coded that info, Iām not sure it was ever explicit that Wanikani actually adhered to dependencies in their unlock algorithm. In fact, there used to be several glitches in the unlock order, which indicated that there was at least one other factor in determining individual unlocks.
Second, Wanikani has an internal āpassedā flag on each item, which is set when the item reaches Guru. Even when an item drops back down to Apprentice, it is still considered āpassedā. Since that info wasnāt exposed in APIv1, the site is unaware of whether an Apprentice item has actually passed previously, which means itās going to think such items are still contributing to the level-up time. And when it suddenly sees more unlocked kanji in the 2nd half of the level, that demoted item sometimes no longer is the ālongest pathā to level-up, and the āfastestā time suddenly gets a little bit shorter.
The graphs are cumulative, whereas the charts are per-level. So, for example, your ~55% on the graph means that you know 55% of the combined N5 to N2 kanji. The charts are showing you the raw number of N2-only kanji.
When I rewrite the site for APIv2, Iām considering making the graphs a double-bar, one showing the N2 only and the other showing the cumulative values, with a hover-note explaining whatās going on.
OK thanks! I almost understand the first part ā but at least I understand how difficult it is to figure out potential level-up times with limited information.
And I completely understand the second part. For some reason, the idea that the graphs were cumulative never occurred to me until you explained it, but now that you did, it makes perfect sense.
@rfindley
Hello,
Are you looking for help in updating the site to use APIv2? Iām looking to get involved in some projects and Iād like to help with one that Iāve been using for quite a while. Is there a repository somewhere that I could take a look?
Thanks!
To be honest, Iām not sure how Iām going to do it yet. My schedule is about to get very busy again, so I have to consider the best way to update the site without generating too much work for myself.
Iām probably going to scrap a lot of the current code, and port parts of the [Open Framework] over to the stats site since the framework is so much easier to use, and provides a lot more data. So, familiarizing yourself with the Open Framework is probably the best place to start. Mainly, Iāll be porting the Core code, plus the Apiv2 and ItemData modules.
Sorry for the radio silence the last few days; I donāt go onto the community site that often. Iāll be looking over the open framework this weekend. Is there anywhere in particular that you want to continue any development discussion or is here ok?
Say, is there a way to completely reset the progress on the stats site? Because I reset to level 1 (donāt judge pls) but it still shows the old level 1 time. I logged out and in again, deleted the cookies and all that jazz but that didnāt help.
Any way to fix this, please? Seeing my shameful number of days is so disheartening haha
Also, apologies if this has been asked before, I couldnāt find anything in my quick searchā¦
Thereās not currently a way to reset it, though there will be when the site gets converted to Wanikaniās APIv2.
The old WK interface (APIv1) doesnāt contain enough data to adequately deal with resets.
In the meantime, as you progress the levels will fix themselves, and you can temporarily exclude long levels from the stats by clicking on them on the Progress graph.