🔴 Pokemon Gen1 (Game Club) - Week 2

Welcome to Week 2 of Pokémon Gen1 Club!

:house: Home Thread | :video_game: Game Club

Week 2 28 Aug 2026
Start Point Start of 2番道路
End Point Beat ニビジム
Last Week Week 1
Next Week Week 3

Walkthrough: English | Japanese

Participation :admission_tickets:

Will you be joining us this week?

  • Yes, I’m playing along
  • I’m still playing but haven’t reached this point yet
  • I’m just here for the discussion
  • I’m playing after the club has ended
0 voters

👣 This Week's Guide
  • Make your way up through 2番道路 to reach トキワの森
  • Explore the area for some potions and antidotes, and fight some trainers
  • You can grind in トキワの森 before the first gym by fighting metapods and kakuna who can’t use any offensive moves at this level
  • Take a look around ニビシティ, there’s a museum you can visit for 50 yen for some extra reading
  • Head to the gym and get ready to face off against rock type gym leader!
📓 Pokemon Tips and Tricks
  • STAB moves: when a move type matches the type of a Pokemon, it will do 50% extra damage
  • Status conditions: Inflicting status conditions like sleep give you a greater chance to catch a pokemon
  • Weak Pokemon: If you want to level up a weak Pokemon in a high level area, you can send it out first in a battle then immediately switch to another Pokemon to share the EXP with both
  • HM moves: These moves are necessary for game progression but are worse than most moves and cannot be deleted once learned. It can be a good idea to have a pokemon on your team dedicated to carrying as many of these moves as possible
  • Losing Battles: Note that when you lose a battle you also lose half your money

🔥 Nuzlocke Rules

An optional challenge for Pokemon games to shake them up a bit is to do a nuzlocke challenge which basically involves only catching one pokemon in each area. If you’re interested in trying it out you can make a little “home post”/list for a running count of who you’ve got from each area and to keep track of duplicates if you’re using that rule.

Core Rules

  1. If a Pokemon faints you cannot use it again. (Box or release it)
  2. You must catch the first Pokemon you find in a new area. If it flees or faints you cannot catch another in that area
  3. You must nickname all pokemon you get

Optional Rules

  1. If you already own the first Pokemon you encounter in a new area, you can catch the next instead to prevent duplicates
  2. If you encounter a shiny, you can catch it no matter what, and it doesn’t count towards that area’s catch

There are many other optional rules but these are the basics from Nuzlocke university

:red_exclamation_mark: Note: If you’re playing Let’s Go it’s a little different for 2 reasons: wild Pokemon walk around in the overworld so there’s no random encounters, and you level pokemon up by catching them. Therefore if you want to Nuzlocke Lets Go you can do the following:

  1. Catch the Pokemon closest to you in a new area, or run around with your eyes closed and catch the first one you bump into
  2. You’re allowed to catch extras to level up, but they must be immediately released

:books: Extra Resources


Set this thread to “Watching” to get updates!

Important poll time

Is it just a boulder, or is it a rock?

  • Rock
  • Boulder
0 voters

Spongebob: It's Not Just A Boulder, It's A Rock!

It’s a Pierre of course!

If anyone is struggling this week, here's a tip

I always thought you needed a type Plant or Water Pokemon to defeat the Gym Leader, and at least of the same level as their Pokemon.
But you can see in the video I posted here how to defeat the Gym leader:

  • with a ゼニガメ level 8, at 11:01
  • with a ヒトガゼ level 10, at 14:18

ACTUALLY this is how you beat the gym

Very Real Solution

Just activate the gym’s sprinkler system which will get all of the 4x weak to water Pokémon wet and just use Pikachu to finish them off! EASY!

Strategy tips and Week 2

There’s lots of ways to beat this Gym! In particular, one way to do it with any Pokémon is by abusing stat lowering attacks and taking advantage of the Gym’s trademark move, がまん. When Onix/イワック uses がまん, he will tank hits for two (iirc) turns and then unleash a counterattack that doubles the damage he received. I remember being a kid and feeling like a genius when I noticed that the damage がまん did was lower when I used not effective moves. So I remember thinking “wait, what if I use non damaging moves?” and of course, if he hasn’t received any damage the counter attack will be 0.
In this playthrough I think I defeated him with Nidoran by spamming Growl so that his other non がまん attacks would barely do damage and then normal attacks just to see if I could lol

Stat boosting/lowering moves are HUGE in Pokémon, especially because they stack SIX times. As a kid I obviously went for “all four moves do big damage”, so now I’m having fun abusing them as much as I can.
No new Pokémon for my Poison type mono run this week. I was thinking of catching a ビードル since it’s Bug/Poison but… I have already used it a milion times in other playthroughs, I wanted to vary my team.

Anyway, lots of new Pokémon this week! But most of them have names based on random English words unfortunately, boo

キャタピー a contraction of キャタピラー (caterpillar)
トランセル, a mix of “transform” and “cell”.
ビードル, from “bee” and “needle”. (Hinting at it’s evolution)
コクーン, “cocoon”.

And let’s look at the two Pokémon used by the first Gym Leader, タケシ/Brock. (Have to say that it was funny to see that the punny name was English for once)

イシツブテ 石, いし, stone + 礫 (… Another stone, but used for throwing, I learned something new today!). Because you know. It’s a rock. With arms. That throws other rocks at you when you piss it off!

イワーク 岩, いわ (So many kanji for rocks!) + スネック, snake. Pretty self explanatory I guess.

Me too, but I never learned not too do that :face_with_peeking_eye: will have to practice now!

Gym hack

If you’re playing yellow or frlg, nidoran learns double kick at level 12.

Week 2 in Let's Go Pikachu

Some new catches and キャタピー evolves early so オーキド博士 will be pleased :slight_smile: One more evolution and..

OK or just spawn バタフリー for me :sweat_smile:

This guy took a long time to show up but worth the wait! The gym will be easy.

何日だって なにも 食べなくても 元気!

フシギダネ, lend me your powers :rofl:

Made it to ニビシティ!

Unique to Let’s Go there is a lady who asks you to babysit her dear ヤドンちゃん for a lot of pocket money. Hilariously nothing happens in the cutscene. ヤドン are so goofy :slight_smile:

Thanks to this job I visited the museum with plenty of money to spare and learned about Pokemon fossils and space. The language wasn’t too complicated overall - 50円 well spent :grin:

In タケシ’s gym a trainer tells me I’m 10000光年 light years too early to challenge the leader.

Wait a second…

When you defeat him he realizes that’s a unit of distance, not time! He should refresh his space knowledge at the museum ^_~

Gym leader defeated! ハイタッチ!

So ピカチュウ and I have reached the end of this week..

Almost! グリーン shows up only to realize he’s too late to give me his advice because I already won. Another little scene unique to Let’s Go.

No Nuzlocke here but I thought of a great challenge after this. Good luck everyone and tune in again next week :grin:

Looks like this might be a short week for me since I got バクスピン the water turtle for the gym and haven’t figured out my second dance partner poke yet, maybe ビードル knows how to get it down? Could do a little bee boogie thing happening? Worms know how to wiggle, they got the dance shape down, you don’t need legs to cut loose. And besides, they invented the worm.

I suspect that it won’t be an issue for this week but for the future would it also be possible to have the name of the locations in nihonguese? I realize that many of this club participants are extremely familiar with the game and immediately know what we’re talking about, but I’m a pokenoob…

Apparently Pewter is ニビシティ

@WeepingWeeb Thread recommendations:

  • Be sure to have the Home Thread linked to.
  • Include a week to last week’s thread.
  • Don’t look into my book club thread posting history to unearth all the little things I got wrong along the way.
W2

That forest music is psychotic.

Punks ambushing me in the field like it’s Metal Gear. Can’t even use CQC.

The idea of having cocoon-style enemies that are functionally useless but turn into better monster is a fun idea built on top of the existing evolution system.

I don’t really like the limit on how many times you can use a move before resting. Having limits for powerful moves like ヒトカゲ’s flame thing makes sense, but I’d prefer a mana system or something like that.

I wonder if the enemy encounter tables are per patch of grass or the same for the entire location.

Moves that alter speed seem dubiously useful since you always get the same number of moves as the adversary as far as I can tell. It just dictates who moves first.

A 月の石 fell somewhere nearby. This foreshadows something, but I’m not sure what.

I paid to enter the 博物館. I wasn’t sure if it would be worth it, but it totally was for the cool pixel art:

Another extinct species…

EDIT: oh, I didn’t realize that this comment was in fact in bad taste given how this particular shuttle ended:

At the end of its final flight in February 2003, Columbia disintegrated upon reentry, killing the seven-member crew of STS-107 and destroying most of the scientific payloads aboard.

Is the only way to make money to fight other trainers? I can also sell stuff but random encounters don’t seem to ever yield any loot.

Every city has the same music so far. Disappointing. At least the gym track is a banger.

I expected the gym to be a long dungeon but there was only one (avoidable) encounter on the way to the リーダー.

My team didn’t work so well against these stone pokemons, but the AI is so bad (maybe because it’s still the tutorial phase?) that I managed to prevail through brute force. He wasted so many turns using pointless actions (although his 我慢 did manage to one-shot my ヒトカゲ).

Current dream team:

POKOOLMON

Name Evaluation Is it cool?
キャタピー It’s a caterpillar :cross_mark:
ビードル It’s a caterpillar but stupider-looking :cross_mark:
コクーン It’s a mysterious alien-like cocoon. I hope it doesn’t turn into a lame caterpillar. :white_check_mark:
トランセル It’s a cocoon, but less cool. Probably turns into a lame caterpillar. :cross_mark:
ディグダ I don’t even know how to describe this thing. I don’t like it. :cross_mark:
サンド It’s an armadillo :white_check_mark:
ピカチュウ It’s a fat, yellow, electric hamster :white_check_mark:
イシツベテ It’s a rock with arms :cross_mark:
イワーク It’s a stone snake :white_check_mark:

Perhaps a silly question for me to ask, but what would the difference be?

The encounter table itself is per location, but the calculation is done per step in tall grass (not on non-grass tiles). (Or on the GBA, per direction press, even if you’re turning without taking a step, in the grass.)

There’s selling items, but other than that you’re pretty much limited to defeating trainers.

I’d say the tutorial phase ended with the formerly drunk man in トキワシティ.

The reality of it is that the developers were just really bad. I mean, they did an amazing job all things considered, but they had a lot of limitations in their ability when working on the game.

To know if different Pokemon could appear in different patches of grass from the same location. It would incentivize me to trigger fights everywhere if I had a chance to encounter something new.

In that case, I can guarantee that it’s a single encounter table for the whole area.

The US Red/Blue release actually introduced an interesting bug accessible later in the game that exploits how the encounter table works.

Adventure Log 2

I actually didn’t “finish” week 1 as I only got as far as トキワシティ. So, I had to go visit Pokemon’s best rival:

Then I turned into an adult man:

Actually, he’s from the tutorial show. It’s from a FireRed/LeafGreen item you get from the old man who shows how to catch a Pokemon.

After watching a couple of shows, it was time to visit the forest and get 001 タジロ to learn つるのムチ.

And 016 ザシメ has learned かぜおこし. Very useful when in a bug-filled forest.

Upon reaching ニビシティ, I stopped by the PokeCen and updated my trainer card. …but I didn’t take a screenshot when I had the chance, so I’ll show it off later.

I wasn’t planning on going to the museum just yet, but this random guy really wanted me to go there, so…

The final stop was the gym. I wonder how often they clear the old names. It can’t be that rival Fritz was the very first person ever to win.

001 タジロ one-shotted the Camp Boy’s イシツブテ and almost did the same for his サンド.

Then came the battle against タケシ.

And that was a clean sweep. OHKO’d each of his Pokemon with 001 タジロ’s つるのムチ attack.

Easy wins may not be satisfying, but the true friends are the Japanese dialogue we read along the way.

With the Gray Badge in hand, I can use outside of battle a move my Pokemon cannot yet learn. Yay. I do find it interesting that the HM to teach Flash appears before getting the badge but cannot actually be obtained until a bit later. It feels almost like the developers originally had the Flash HM accessible early on for after getting enough dex entries, but changed their mind later without updating which badge does what.

If you’re playing FRLG and looking to get all the ボイスチェッカー dialogue possible before getting the item, be sure to:

  • Read the sign on the gym.
  • Speak to the man in front of the Pokemon Center.

I agree, and I feel like it’s really seamless the way they start introducing poison and bugs and rock types but nothing too complicated, I just like the volume and timing of what’s taught in Pokemon games, it feels very intricate

Love the story telling!

+1 for the city names in Japanese, I have no idea what the cities are called in English, and would be nice to try to learn and remember them in JP

About items: have you talked with the last person who wants to fight in the forest? He gives some hint about where some items are. If you don’t get the hint and don’t find the item: there are invisible items on the ground in some places!
Also one particular item can be sold for a lot of money (and doesn’t have any other purpose so you can safely do that), I guess you’ll find out which one soon enough.

Oh? Don’t think I got it, I’ll have to go back and check!

Excellent point, on it :saluting_face:

I had it but turns out I had an extra bracket that broke it woops :face_with_peeking_eye:

And last week added :saluting_face:

For those who've missed these.

トキワシティ

Near the old man who teaches how to catch a Pokemon, there’s a plant blocking a path to the left. In the GB titles, you can get a キズぐすり from this.

トキワの森

Right at the start, check the tree.

Then in front of the final trainer at the end.

ニビシティ

I think this one’s GBA only. Top-left area of the city.

Edit:

Since I traded over a 052 from my English FireRed, I’ve gotten a couple via ものひろい (which was added in the GBA titles, not it’s not in the GB originals).

I don’t know if I’ll make use of them, but if I were trying to complete the ずかん, it’d be nice to afford a few extra モンスターボール.