Damn, if that’s true.. well it’s way less interesting, and it is NOT the first time 死ぬ has tricked me with a false に.
oooooh I want to replay this one too!!
Week 2 here:
I love the classic PS1 Final Fantasy cutscenes so much. The first one I saw when I was a kid was the intro to Final Fantasy 8. I thought it was the coolest thing ever. I still have Squall as my favorite FF character because of that intro and his gunblade.
It was cutting edge at the time too. FF8 released before Toy Story 2. Now the CGI looks a bit dated (especially the character models) but at the time it was mind blowing.
![]()
I have been and will always be a Squall fan and no one can change my mind.
Oh I had forgotten to watch the video, thanks for quoting the link!
Very nice indeed.
2 week late start, winter vacation absolutely wrecked my study habits. (It was a good vacation tho)
Besides pushing myself through 10 old men’s worth of dialogue, I spent more time messing with the combat/leveling system. レオンハルト is probably doing just fine, right? No rush. The keyword/keyitem dialogue system is pretty neat as well, but I shudder at all the potential unlocked dialogue I could get with every new term. I’m probably still missing some just from talking to the fallen prince, but I’ll make the rounds around town when I start next week
Apparently that’s the casting penalty from equipping heavy armor and etc. Pixel Remaster directly exposes the hidden number, but without any explanation as far as I can tell.
Intrusive Thoughts
Note that you can’t interact with the well at all, unlike FF1.
Absolutely unacceptable.
If it helps, it seems like the Pixel Remaster highlights the topics that you can talk about with a specific person
Many moons ago, I won a contest from Nintendo Power and was selected to mail them my Pokemon Gold cart so they could trade me a Celebi and then mail it back. I had so much clout on the playground after then. Years later, my brother’s friend asked me if he could use my cart to start a new game. I told him under no circumstance was he allowed to save his game under pain of death and he agreed. I checked after he gave it back and, lo and behold, my save was not there. Despite my rage, he insisted he didn’t save. Suddenly an idea occurred to me. I booted up a new game, played through the tutorial, then saved and quit. When I went to load, that save was gone too. The battery backup inside the cart had died and my super special awesome Celebi consigned to the digital depths with it. 20 years later and I’m still a little sad.
I started coding in high school and I lost all of my early code because it was on a single HDD that I dropped and broke a few years later. I’m still salty about that. There was some cool stuff, like a reimplementation of Nokia’s Snake game for the Ti-89. It was super popular in my school, I loaded it on so many calculators.
Videogame-wise I managed to dump all my PS1 Memory Cards and archive them a few years ago, that was a relief. I’m a bit sad about all those game files forever lost because I had to overwrite them to make room on the Memory Card though…
My first program on a calculator was a random number generator and a big if-else function.
If number < 10, return “NOT AT ALL”, if number >= 10 and number < 20 return “JUST A BIT” etc.
Then during class it was our crystal ball: “does Nicolas love me?” “NOT AT ALL”, “will I get a good grade at the math test?” “KEEP ON DREAMING” etc
Hours of fun during class!
The pain of fragile hardware. I’m sure all my old memory cards have corrupted by now. They’re just out in my garage and have been for decades. I just emulate all those old games now. Too lazy to set up the consoles and find the discs.
Week 1
Oh yeah. This is the good stuff. I had forgotten how much of a leap forward the storytelling is in this one. Scott saying to tell Hilda he loves her, then changing his mind because he thinks she doesn’t want to hear it from a dead man; only to have her ask you if he said anything when you get back still hits. I’m looking forward to getting back into this one.
Like other people I saw, I’m having Firion be a sort of magic knight with Maria learning white magic but I’m having Guy go full melee offense. This game introduces dual wielding so with an axe in one hand and a sword in the other, he’s racking up the skill proficiencies. I remember it being sort of a pain if you find a weapon later with a higher base attack but lower proficiency and having to put up with missing a bunch to try and catch up. No levels to track this time but I ended with my playtime at 0:58 this week.
The increased focus on story and more nuanced writing wiped out all the confidence I had gained from FFI. lol Besides the way-too-fast intro, there were a ton of words I didn’t know. I did recognize some from FFI but for comparison, my FFI Anki deck has 380 cards after beating the game while my FFII deck has 118 after week one. I’m hoping I’ll get a lot out of the way early and it’ll get easier going along. My goal is still to finish by the end of July and I’m glad I have some time off work coming up, otherwise I don’t know if I’d make it.
Also, I didn’t see it mentioned in the thread but I had some thoughts about when you talk to the barkeep. When you speak to him behind the counter and he says “おいおい!カウンターの中に入られちゃ困るよ。”, I felt like he was commenting more on the fact that it’s troublesome to have people on the interior of the physical counter since it would typically be an employee-only area. Otherwise I feel using the word カウンター in this case would be strange. That’s just my read, though. As much as I enjoyed my time with FFI, FFII is already shaping to be a much more engaging plot.
That seems to be an idiomatic way to say “at the counter” or “behind the counter”: https://context.reverso.net/翻訳/日本語-英語/カウンターの中
So then it’d be something like “Coming behind the counter is troublesome.”?
Yeah IIRC he’s just telling you that you’re in his way while he’s working.
I figured it was something like that. The reason I bring it up is because on our spreadsheet with the script and translations, the notes there seem to be under the impression that he’s talking about the entire building and being troubled by the soldiers hanging out there. That didn’t seem right to me based on the words used so I wanted to offer my own interpretation and discuss it.
カウンター物語
Ah yeah, @JupiterJesus overthought this one a bit I think.
I checked an English playthrough on youtube to make sure:
I’ll edit the spreadsheet to fix this line.

